Rise of Legions - Balance Patch and new Skins

[img]{STEAM_CLAN_IMAGE}/32216392/05e499ac231cacc926c711f3558c3de6f04f15cd.png[/img] Hey guys, here’s this months’s balance update, including lots of bug fixes and more balancing, based on our awesome community feedback! :) Check out the full changelist below: [h1]Features[/h1] [list][*] NEW LEGENDARY SKIN: Morrtu, Vanisher of Nature (Brratu, Keeper of Nature) [*] NEW LEGENDARY SKIN: Arthur, Wall of Storm (Lothar, Wall of Light) [*] NEW LEGENDARY SKIN: Mephistus, Lord of Hell (Tyrus, Lord of Souls) [*] NEW LEGENDARY SKIN: Optimus, The Righteous Walker (Atlas, The Recurring Walker) [*] NEW SKIN: Blackrock Vanguards (Granite Vanguard) [*] Added 8 secret bonuscodes, have fun searching :) [*] Added visual effect to recently relocated targets [/list] [h1]Bugfixes[/h1] [list][*] Fixed missing icons of some high level players due to level up reward changes [*] Link to SCILL Play in the home screen now regards current language [*] Monk now respects silence for his purifying potion [*] Void Miasma now correctly effects (as it is no status effect) units with Surefire, legendaries and units which are immune to status effects [*] Monument of Light now affects Ground and Air units with his ability [*] Added the information to Echo Projectors ability that each reflection deals damage to the Echo Projector [*] MOAG added missing Surefire to the ability description as it always was immune to blinds [/list] [h1]Balancing[/h1] [list][*] Reduced slightly the difficulty of Co-Op Challenge Crystal [*] Brratu increased health from 1600 to 1700 [*] Rootdude [*] - Reduced armor class from light to unarmored [*] - Reduced health from 390 to 385 [*] Pulse of the Forest [*] - Reduced percentage health gain from 40% to 30% [*] - Reduced flat health gain from 80 to 50 [*] Woodwalker reduced health from 115 to 85 [*] Spore reduced damage from 87 to 80 [*] Evolve Oracle increased initial Oracle health from 40% to 60% [*] Evolve Thistle reduced mana cost from 150 to 100 [*] Mulchdigger [*] - Added Evasion [*] - Reduced health from 490 to 365 [*] Sapling Charge reduced mana cost from 250 to 200 [*] Thistle increased health from 30 to 32 [*] Footman reduced health from 32 to 27 [*] Archer [*] - Reduced health from 21 to 19 [*] - Reduced damage from 20 to 19 [*] Priest [*] - Increased energy cost of heal from 4 to 5 [*] - Reduced health from 60 to 53 [*] Ballista reduced damage from 32 to 23 [*] Avenger [*] - Reduced health from 215 to 180 [*] - Reduced damage from 42 to 35 [*] Promise of Life [*] - Increased range from 4 to 5 [*] - Increased charges from 8 to 12 [*] Oppressor [*] - Reduced health from 145 to 120 [*] - Reduced damage from 31 to 21 [*] MOAG [*] - Reduced health from 190 to 155 [*] - Reduced damage of Yamato Cannon from 350 to 275 [*] Relocate [*] - Increased time between teleports of a target from 15s to 20s [*] - Reduced healing and regeneration from 50% to 40% for stage I and healing from 50% to 40% for stage II [*] Factory Reset reduced target count from 12 to 8 [*] Breacher increased damage from 11 to 12 [*] Energy Rift increased range from 11 to 14 [*] Inverse Gravity reduced mana cost from 130 to 110 [*] Conductor [*] - Increased health from 145 to 165 [*] - Increased damage from 110 to 120 [*] Orbital Strike reduced mana cost from 160 to 130 [*] Gatling Drone increased health from 70 to 90 [*] Frenzy increased mana cost from 90 to 100 [*] Void Bane [*] - Increased maximum energy from 8 to 14 [*] - Reduced health gained per soul from 25 to 15 [*] - Reduced health from 205 to 190 [*] Skeleton Archer reduced damage from 18 to 16 [*] Frostgoyle reduced damage from 48 to 42 [*] Shatter Ice [*] - Increased damage to frozen buildings from 500 to 800 [*] - Reduced mana cost from 200 to 190 [*] Tyrus reduced health from 485 to 390 [*] Soul Altar [*] - Reduced Soul Vortex range from 60 to 40 [*] - Reduced Soul Vortex cooldown from 3s to 1s [*] - Removed Soul doubling on Soul Vortex [*] - Increased Soul Donor range from 8 to 12 [*] Crystal Overseer [*] - Reduced range from 8 to 6 [*] - Increased damage from 63 to 69 [*] Stone Weaver [*] - Increased armor from unarmored to light [*] - Increased health from 41 to 46 [*] - Increased damage from 11 to 13 [*] Granite Scout increased health from 82 to 110 [*] Crystal Shrine [*] - Increased health from 230 to 275 [*] - Increased damage from 22 to 30 [*] Echoes of the Future increased duration from 20s to 30s [*] Crystal Chanter [*] - Increased attack speed buff from 20% to 30% [*] - Increased armor class from unarmored to light [*] - Increased health from 60 to 90 [*] - Reduced buff cooldown from 4s to 2s [*] Granite Vanguard [*] - Increased armor class from light to medium [*] - Reduced health from 190 to 170 [*] Granite Bouncer [*] - Increased health from 655 to 770 [*] - Reduced damage from 190 to 110 [*] - Reduced attack cooldown from 2.8s to 1.7s [*] Petrify [*] - Reduced mana cost from 130 to 110 [*] - Increased healing from 5 to 10 [*] Crystal Enforcer reduced time to charge from 10s to 8s [*] Crystal Observer [*] - Increased armor class from unarmored to medium [*] - Reduced health from 130 to 97 [*] - Reduced range from 8 to 6 [*] - Reduced damage from 47 to 35 [*] - Added doubleshot [*] Stone Circle [*] - Reduced mana cost from 110 to 100 [*] - Increased ability/spell damage reduction from 50% to 80% [*] - Increased damage modification from 15 to 20 [*] Crystal Crescendo [*] - Increased health from 250 to 285 [*] - Increased damage from 12 to 16 [*] Crystal Temple [*] - Reduced damage from 120 to 83 [*] - Added doubleshot [*] Earthquake reduced mana cost from 250 to 200 [/list] You can keep up to date by following us on Twitter and Facebook: https://twitter.com/Rise_Of_Legions https://www.facebook.com/RiseOfLegions As always, we’re curious to hear what you think! 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