Hey Legion Overlords,
while the next balance patch glances at the horizon, we are happy to announce a big step to give something back to all coding enthusiasts and game development fans: [b]The complete source code and files of the Rise of Legions client and game server are now Open Source and publicly available![/b]
Your are surely asking why we are taking this step:
As we are passionate programmers we know that you are often curious about how something has been made. A lot of software looks like it is something you could never code, but everyone is cooking with water, but some only have a lot more cooks ;) We want everyone to be able to explore our code base how things are made and maybe find something interesting or inspiration that you only need passion to also deal with big projects. As we are still running Rise of Legions on Steam as a real product, we of course ask for a responsible use of everything in this repository. Moreover we only reveal our client and game server code. The master server code and supporting stuff will remain closed source as long we can keep the game live to everyone to enjoy ːsteamhappyː
You can find the project on [url=https://github.com/BrokenGamesUG/rise-of-legions]GitHub[/url], so ensure to have a look.
Moreover as you might know the whole game is based on a custom engine written in Delphi. Today there are Unity, Unreal and a lot of other game engines, but when we started the project years ago it was far harder to find a good one. It may not be able to compete with other engines nowadays, but if you are interested how a solid foundation of a game looks like, you can have a look at it too!
You can find the engines source code also on [url=https://github.com/BrokenGamesUG/delphi3d-engine]GitHub (Engine)[/url].
And as all good things come in threes: Our sound designer [url=http://www.michaelklier.studio/]Michael[/url] made the files of the Fmod project available, so interested audio enthusiast can have a look under the hood of the awesome sound handling of Rise of Legions.
You can find the Fmod project on [url=https://gitlab.com/michaelklier/rise-of-legions]GitLab[/url].
We hope you are excited about these news as we are! Have a good day and we see you on the battlefield.
You can keep up to date by following us on Twitter and Facebook:
https://twitter.com/Rise_Of_Legions
https://www.facebook.com/RiseOfLegions
As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout!
http://riseoflegions.com/discord