Rise of Legions - Balance Patch

[img]{STEAM_CLAN_IMAGE}/32216392/05e499ac231cacc926c711f3558c3de6f04f15cd.png[/img] Hey Legion Emperors, here’s this months’s balance update, including some bug fixes and more balancing, based on your awesome feedback! :) We wish you a happy Christmas season! Check out the full changelist below: [h1]Bug Fixes[/h1] [list][*] Removed banner for beginner guide as it is unfortunately taken offline by the creator [*] Removed banner for translations as that is now suspended [*] Aegis IX Rift projectile now can't be reflected by Echo Projector as intended [/list] [h1]Balancing[/h1] [list][*] Deep Freeze cost increased from 80 to 100 [*] Shatter Ice damage increased from 200 to 250 [*] Vecra damage increased from 240 to 290 [*] Void Bane damage increased from 21 to 27 [*] Skeleton Archer health increased from 45 to 60 [*] Soul Cauldron health increased from 250 to 285 [*] Void Slime health reduced from 540 to 495 [*] Entangling roots max target count increased from 10 to 16 [*] Evolve:Thistle cost reduced from 100 to 80 [*] Saplingcharge spawned Saplings per wave increased from 8 to 10 [*] Mulch Digger - Invoke:Rupture [*] - Range increased from 2.5 to 3.0 [*] - Damage increased from 100 to 120 [*] Oracle health reduced from 735 to 610 [*] Rootdude health increased from 420 to 495 [*] Rootdude damage increased from 74 to 89 [*] Thistle damage reduced from 15 to 14 [*] Wisp health reduced from 81 to 75 [*] Woodwalker damage reduced from 110 to 99 [*] Gatling Drone health increased from 90 to 98 [*] Inverse Gravity cost reduced from 80 to 60 [*] Orbital Strike cost increased from 160 to 180 [*] Hail of Arrows initial wave count increased from 2 to 4 [*] Light Pulse target count for stun increased from 6 to 8 [*] Promise of Life charges reduced from 12 to 10 [*] Avenger health increased from 215 to 230 [*] Avenger damage increased from 38 to 42 [*] Ballista health increased from 51 to 64 [*] Lothar health increased from 970 to 1050 [*] Lothar damage increased from 220 to 270 [*] Footmen damage increased from 12 to 13 [*] Marksman damage reduced from 210 to 190 [*] Suntower health reduced from 520 to 465 [*] Earthquake cost increased from 200 to 220 [*] Petrify max target count increased from 10 to 16 [*] Crystal Shrine damage increased from 34 to 37 [*] Crystal Overseer health reduced from 220 to 160 [*] Granite Guardian health reduced from 2250 to 1900 [*] Crystal Enforcer health reduced from 340 to 270 [*] Crystal Observer damage reduced from 35 to 29 [*] Granite Scout damage increased from 12 to 14 [/list] You can keep up to date by following us on Twitter and Facebook: https://twitter.com/Rise_Of_Legions https://www.facebook.com/RiseOfLegions As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout! http://riseoflegions.com/discord