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Hey Legion Emperors,
here’s this months’s balance update, including some bug fixes and more balancing, based on your awesome feedback! :) We wish you a happy Christmas season!
Check out the full changelist below:
[h1]Bug Fixes[/h1]
[list][*] Removed banner for beginner guide as it is unfortunately taken offline by the creator
[*] Removed banner for translations as that is now suspended
[*] Aegis IX Rift projectile now can't be reflected by Echo Projector as intended
[/list]
[h1]Balancing[/h1]
[list][*] Deep Freeze cost increased from 80 to 100
[*] Shatter Ice damage increased from 200 to 250
[*] Vecra damage increased from 240 to 290
[*] Void Bane damage increased from 21 to 27
[*] Skeleton Archer health increased from 45 to 60
[*] Soul Cauldron health increased from 250 to 285
[*] Void Slime health reduced from 540 to 495
[*] Entangling roots max target count increased from 10 to 16
[*] Evolve:Thistle cost reduced from 100 to 80
[*] Saplingcharge spawned Saplings per wave increased from 8 to 10
[*] Mulch Digger - Invoke:Rupture
[*] - Range increased from 2.5 to 3.0
[*] - Damage increased from 100 to 120
[*] Oracle health reduced from 735 to 610
[*] Rootdude health increased from 420 to 495
[*] Rootdude damage increased from 74 to 89
[*] Thistle damage reduced from 15 to 14
[*] Wisp health reduced from 81 to 75
[*] Woodwalker damage reduced from 110 to 99
[*] Gatling Drone health increased from 90 to 98
[*] Inverse Gravity cost reduced from 80 to 60
[*] Orbital Strike cost increased from 160 to 180
[*] Hail of Arrows initial wave count increased from 2 to 4
[*] Light Pulse target count for stun increased from 6 to 8
[*] Promise of Life charges reduced from 12 to 10
[*] Avenger health increased from 215 to 230
[*] Avenger damage increased from 38 to 42
[*] Ballista health increased from 51 to 64
[*] Lothar health increased from 970 to 1050
[*] Lothar damage increased from 220 to 270
[*] Footmen damage increased from 12 to 13
[*] Marksman damage reduced from 210 to 190
[*] Suntower health reduced from 520 to 465
[*] Earthquake cost increased from 200 to 220
[*] Petrify max target count increased from 10 to 16
[*] Crystal Shrine damage increased from 34 to 37
[*] Crystal Overseer health reduced from 220 to 160
[*] Granite Guardian health reduced from 2250 to 1900
[*] Crystal Enforcer health reduced from 340 to 270
[*] Crystal Observer damage reduced from 35 to 29
[*] Granite Scout damage increased from 12 to 14
[/list]
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