Retrospective 2024: What a YEAR for Relic Hunters Legend

Relic Hunters Legend

Save the galaxy in this action-packed co-op Looter Shooter! Join during Early Access to get an exclusive player badge—available for a limited time!

[quote=Rogue Snail Team] [h3][b]⚠️ IMPORTANT REMINDER: Migrate Your Progress by January 2025! [/b][/h3] [i]Don't miss out! After this month, servers will be deactivated, and your progress won't be recoverable. Take action now to secure your adventure in Relic Hunters Legend![/i] [/quote] The year 2024 was undoubtedly one of the most transformative and challenging years in the history of Relic Hunters Legend. With many challenges overcome, bold changes, and the invaluable support of our community, we continued building the game of our dreams. Here’s a complete retrospective of the achievements and key moments we experienced this year: [h2]February: Treasure Maps Public Playtest[/h2] [img]{STEAM_CLAN_IMAGE}/30762043/83a4978dc9dd9af8c2b4711bd3e9aa3a935e1bca.gif[/img] We kicked off the year by testing the new [url=https://store.steampowered.com/news/app/633080/view/7155726611389745535?l=english]Treasure Maps[/url] feature with a public playtest. This event also included item balance updates, unique icons, and new Relics, which were critical for gathering community feedback. The suggestions we received helped fine-tune the experience before the official feature launch. [h2]March: Panzer Joins the Team & Treasure Maps Patch[/h2] [img]{STEAM_CLAN_IMAGE}/30762043/f5754eafa0577534cc3d54a9b7f4e3ca0ef9d364.gif[/img] March saw the arrival of [url=https://store.steampowered.com/news/app/633080/view/4101162602043785134?l=english]Panzer[/url], the Relic Hunters' mascot, with her unique skill set. We also released the [b]Treasure Maps[/b], which included adjustments based on playtest feedback, and introduced a new faction: [b]The Cartographers[/b], who help players explore treasure maps. [h2]May: Offline Mode Debuts[/h2] [img]{STEAM_CLAN_IMAGE}/30762043/b21101142be5bef0aab2b3cf793a9aa373a580fb.gif[/img] Responding to community requests, we began rolling out [url=https://store.steampowered.com/news/app/633080/view/4172100635497384743?l=english]Offline Mode[/url]. Major changes were made to the game’s story progression, allowing players to advance at their own pace without unnecessary restrictions. The campaign’s beginning was reworked, shortening its length and adjusting early Rebel Rank chapters for better accessibility. We also introduced a new way to unlock Hunters using [b]Hunter Tokens[/b], implemented a revamped character selection screen, and reworked the way to acquire Kindness currency and Ascendant keys, which are now purchasable in the Stranger Shop. [img]{STEAM_CLAN_IMAGE}/30762043/b2ea53930662bdf4fabafbd3d9018c69564893dd.gif[/img] [h2]June: New Horizons[/h2] We announced our [url=https://store.steampowered.com/news/app/633080/view/4188989767908077835?l=english]separation from the publisher[/url]—a challenging but necessary step to reaffirm our creative vision. Thanks to the community’s support, we overcame industry challenges and continued shaping Relic Hunters Legend’s future with more freedom and focus. [img]{STEAM_CLAN_IMAGE}/30762043/77672b12ed89d97948602f4ea375d4c821f0a1c9.png[/img] [h2]August: Transition to Premium & Local Saves[/h2] We revealed the game’s transition from Free-to-Play to a [url=https://store.steampowered.com/news/app/633080/view/4597699678373734191?l=english]premium model [/url][b]priced at $20 at launch[/b]. This decision also allowed us to remove the online-only requirement. Progress is now saved locally with Steam Cloud Save support. Additionally, we introduced save slots for up to five accounts per device, supporting progress both offline and online. [img]{STEAM_CLAN_IMAGE}/30762043/31dbc24b6e5d1d49e634c7d71ef9a758eb94a83e.jpg[/img] [h2]September: Patch 0.11 Brings Core Improvements[/h2] [img]{STEAM_CLAN_IMAGE}/30762043/a7d6ffcebef7691f45fc5f1d204c79ed15662e86.jpg[/img] The [url=https://store.steampowered.com/news/app/633080/view/4684395873649407203?l=english]Patch 0.11[/url] delivered the first implementations of announced improvements: [list] [*] [b]New Save System[/b]: Play solo offline or multiplayer online, retaining progress in both modes. [*] [b]Cosmetics Overhaul[/b]: Conversion of old currencies to [b]Fashion Credits[/b], with all skins available in the Stranger Shop. [*] [b]Revamped Help Others[/b]: Now you receive a Buff for staying close to your teammates, leading to extra Kindness rewards at the end of the mission and we removed the Kindness Weekly Cap [/list] [h2]October: Patch 0.12 - Super Affixes & New Combo System[/h2] [img]{STEAM_CLAN_IMAGE}/30762043/c4ffb929ccb5cacf64ac071cccbb5cda4ca1ac7f.gif[/img] The [url=https://store.steampowered.com/news/app/633080/view/4512136358584648294?l=english]Patch 0.12[/url] introduced: [list] [*] [b]Super Affixes:[/b] Boost item power by 30-50%, with higher drop rates in high-level missions. [*] [b]Storage Expansion:[/b] Increased storage space for up to 200 items. [*] [b]New Steam Achievements:[/b] 18 retroactive achievements, with two reserved for the 1.0 launch. [*] [b]New Combo System:[/b] Any Hunter can now perform Combos solo, with detonations varying based on each character’s damage type. [/list] [h2]December: Patch 0.13 & New Features[/h2] [img]{STEAM_CLAN_IMAGE}/30762043/712170a38a650a6dffe39b6b99b604e9be617978.gif[/img] We ended the year with the [url=https://store.steampowered.com/news/app/633080/view/523077531348239650?l=english]Patch 0.13[/url], which included: [list] [*] [b]Grandpa Chronos Workshop:[/b] A Crafting system for modding items, upgrading item tier and rarity, allowing for more personalized builds. [*] [b]Challenge Mode:[/b] High-difficulty missions with T4 materials as rewards, 10 new Major Challenges and 8 new Set Affixes for unique playstyles. [/list] [img]{STEAM_CLAN_IMAGE}/30762043/e06c9efb97f7bd4b1639d3d42b83af67ef24c8c1.png[/img] This year, we also participated in several exciting events, including [b]Gamescom LATAM[/b], where Relic Hunters Legend was a finalist at the BIG Festival. We were honored to be part of the [b]DEVGamm Awards[/b], the [b]ANIMAI Festival[/b] - Festival Baiano de Animação e Games, proudly taking home awards for [b]Best Game[/b], [b]Best Audio[/b], and [b]Best Art[/b]. Oh, and let's not forget our prestigious participation at the [b]TGAGWCAGA 2024[/b]—The Game Awards for Games Who Can't Afford the Game Awards! None of this would have been possible without you, our community. In a year full of challenges, your patience, feedback, and support kept us going. We hope you’ll continue with us in 2025, enjoying the new content we’re preparing and helping us make Relic Hunters Legend even better. Thank you for being part of this journey. Here’s to an amazing 2025! 🚀