New Update 0.10 - Introducing the Offline Mode and More!

Relic Hunters Legend

Save the galaxy in this action-packed co-op Looter Shooter! Join during Early Access to get an exclusive player badge—available for a limited time!

Hello Hunters! Today we bring you some exciting news. We have carefully listened to all the feedback, suggestions, and complaints you have shared with us during these months of Early Access and we have made improvements to the Relic Hunters Legend experience. What to expect from the 0.10 update: [h1]Offline Mode[/h1] [img]{STEAM_CLAN_IMAGE}/30762043/b21101142be5bef0aab2b3cf793a9aa373a580fb.gif[/img] You can now play Relic Hunters Legend with no internet connection! This offline mode is completely single-player, and you can access it from the login screen. This way, you’ll have two saves: one online, where your progress will be stored on our servers, and another offline which will be saved locally on your PC. These saves [b]do not interact directly with each other[/b], so your online progress [b]will not be transferred[/b] to the offline mode and vice versa. This feature was developed after hearing a lot of your feedback and understanding that not all players who want to play Relic Hunters Legend have access to a good internet connection or would like to play it during a trip in airplane mode. Now you can enjoy this galactic adventure wherever you are! [h1]No More “Forced Single-Player”![/h1] We have changed some aspects of the game's story after listening to your feedback, and now there will be [b]no more so-called "forced single-player."[/b] Play the story when you want without needing to complete it to continue progressing in the game. The initial story experience has also been revised, reducing its length and making it simpler and faster to go through. Another change is in the balance of the early chapters of the Rebel Rank. Now, there will be independent story and gameplay chapters, allowing you to play without worrying about story progression. [h1]New Way to Unlock Hunters![/h1] [img]{STEAM_CLAN_IMAGE}/30762043/8f62feb1c6c89ddc80669f00e180e45c647619fd.gif[/img] From now on, unlocking Hunters has become easier: as you level up your Rebel Rank, you’ll receive Hunter Tokens that can be used to unlock the characters you desire. With this change, story quests will no longer be tied to unlocking characters. [h1]New Hunter Selection Screen![/h1] [img]{STEAM_CLAN_IMAGE}/30762043/b2ea53930662bdf4fabafbd3d9018c69564893dd.gif[/img] We have made several improvements to the character selection screen, making it simpler to understand and visually more appealing. [h1]Stranger's Shop and Kindness changes[/h1] We've revamped the way you obtain Kindness Currency and the essential Ascendant Keys. Now, you can purchase both at the Enigma Store! [list] [*] Kindness Currency can be bought with Stars that you acquire by playing missions and quests within the game. [*] The Ascendant Keys will be sold using Kindness. [/list] But wait, there’s more! The Stranger’s Shop is now open every single day of the week. No more waiting for specific days – you can pop in whenever it suits you. Enjoy the ultimate convenience and a smoother gaming experience! [h1]New Adventures Introducing Endgame Content[/h1] We’ll have new adventures that will introduce the endgame systems with legendary material rewards. We implemented this feature to make it easier for all players who reach this stage of the game to understand, a topic that has been raised frequently during these months. We've also added 2 new Adventures that will introduce players to the Chaos and Broken Eras. Additionally, we redesign the Treasure Maps and Asteroid Dungeon Nemesis Adventures to have more gameplay-centric Quests to help introduce both features. [h1]Break Status changes[/h1] Enemies with the BREAK status are now treated as Frozen, Silenced, and Stunned. This means any skills or character stats that have effects on Frozen, Silenced, or Stunned enemies (like increased damage) will also apply to enemies with the BREAK status. [h1]Performance Improvements & Bug Fixes[/h1] We’ve reduced the overall memory usage by reconfiguring our Asset Bundles and texture sizes. We’ve also made several bug fixes, including Transfering and Enhancing items now correctly update the Gear Score. === We appreciate all the feedback regarding Legend and hope you enjoy these changes. We want to keep hearing your feedback on these and other game-related issues - Join our Official Discord and share what you think we should work on next! [url=https://discord.com/invite/relichunters][img]{STEAM_CLAN_IMAGE}/30762043/bf9c473e4367bc9c04cc12702b3a4a3bab0bb90d.png[/img][/url] Cheers, The Rogue Snail Team