Patch 0.12 is Coming on October 29!

Relic Hunters Legend

Save the galaxy in this action-packed co-op Looter Shooter! Join during Early Access to get an exclusive player badge—available for a limited time!

Hey Hunters! We’ve been working hard on bringing new features, improvements, and quality-of-life changes based on your feedback, and we’re excited to announce that Patch 0.12 will land soon on [b]October 29[/b]! Here’s what you can expect: [h1]⚡️ Super Affixes[/h1] [img]{STEAM_CLAN_IMAGE}/30762043/44f285aa53eef76541faad730d6c84e969f02b28.png[/img] Starting at Tier 2, items now have a chance to upgrade their Regular Affixes into [b]Super Affixes[/b], offering 30-50% more power! The number of Super Affixes an item may have is limited by its Tier. A Tier 2 item may have one Super Affix, a Tier 3 may have two and a Tier 4 may have three! These Super Affixes will have a Star Badge icon to highlight their increased power, and the [b]Favorite icon has been changed to a heart [/b]to avoid confusion. Super Affixes have increased odds the higher the level of the Mission you’re playing, reaching its cap value at around Level 45. Also, Mass Recycle and Auto Recycle will now give the option to either skip or recycle items with Super Affixes. [h1]🔄 Affix Changes[/h1] We’ve reduced the amount of Affixes Tier 4 items may have, as we thought it was just too much information (an Exotic T4 could have up to 8 Affixes!). And we’ve removed the randomness of the amount of Affixes. T4 will always have 2 Prefixes and 2 Suffixes, and an Exotic T4 will always have 3 Prefixes and 3 Suffixes. To make it more likely to have better Affixes being rolled as Super, we’ve also removed some Affixes that had less value, like Ammo Drop Rate and Extra Ammo, and increased the odds of more rare Affixes, such as All Skill Nodes and Multishot. [i][b]**Please note that your existing items will not be affected by this change, these changes are only for new items.**[/b][/i] [h1]📦 Storage Space Increase[/h1] We’ve heard your feedback and increased the Storage Size for all players to 200! As a result, Extra Storage Space rewards have been removed to simplify the system. [h1]💥 Combo Rework[/h1] [img]{STEAM_CLAN_IMAGE}/30762043/c4ffb929ccb5cacf64ac071cccbb5cda4ca1ac7f.gif[/img] The Combo system is getting a major overhaul in Patch 0.12! Previously, you needed multiple Hunters to pull off Combos, but now, every Hunter can Prime and Detonate Combos solo, making combat faster and more dynamic. Here’s how the new Combo system works: [list] [*] [b]Combo Priming:[/b] Any Hunter can now Prime enemies by attacking. [*] [b]Combo Detonation: [/b]After Priming, you can Detonate the Combo with a Detonation Skill. The Detonation no longer causes area damage but instead focuses on the enemies hit [/list] [b]New Combo Damage Types:[/b] Detonation damage now depends on the Hunter you're playing: [list] [*] [b]Pinkyy[/b]: Impact Damage [*] [b]Jimmy[/b]: Frag Damage [*] [b]Raff[/b]: Magnetic Damage [*] [b]Ace[/b]: Fire Damage [*] [b]Panzer[/b]: Fire Damage [*] [b]Seven[/b]: Water Damage [/list] This means you can now take advantage of[b] damage bonuses [/b]based on your Hunter’s Detonation type! For instance, if you’re playing Seven, Water Damage bonuses will now apply to your Combo Detonations. This change makes Combos more flexible and rewarding for different builds! [h1]🏆 New Steam Achievements[/h1] [img]{STEAM_CLAN_IMAGE}/30762043/95e4614e7c4ab4a1a59a69211d85c09733dd44fd.png[/img] [b]We’ve added 18 new Steam Achievements![/b] They are retroactive, meaning you don’t need to replay content to unlock them, except for two of these new Achievements that will only be unlockable with the 1.0 release. [h1]🔧 Small Tweaks & Fixes[/h1] [list] [*] Revive Countdown no longer freezes when opening UI windows. [*] Damage Numbers now have a new Icon for Critical Hits. [*] Damage Numbers are now displayed in a more orderly fashion to improve readability [*] DeathnatorX lines were updated to reflect the changes made to Combos. [*] DeathnatorX now explains how Break Bar works. [*] We’ve reduced the amount of Skill Duration and Skill Range for all Affixes by roughly 20%. [/list] [h1]🙏 Thank You![/h1] This patch was built on your feedback, and we couldn’t have done it without your incredible support. We’re so grateful for our community and your dedication to helping us make Relic Hunters Legend the best it can be! [url=form.fillout.com/t/hZWP7Kgy7Aus ][img]{STEAM_CLAN_IMAGE}/30762043/94a34f83512ff3b05782c76265796a465cb329fa.png[/img][/url] And remember, we’re competing in the [b]DevGAMM Awards 2024[/b], and we’d love your support in the Community Vote category! 🏆 If you’ve enjoyed Relic Hunters Legend and want to support us, here’s how you can vote: 1️⃣ Head to the [url=form.fillout.com/t/hZWP7Kgy7Aus ]DevGAMM Awards form[/url] and log in with your email. 2️⃣ Search for Relic Hunters Legend in the list and submit your vote! Feel free to share the link with your friends. Every vote helps! Remember, the last day to vote is October 27. Thank you, Hunters! Patch 0.12 is dropping on October 29, and we can’t wait for you to dive in!