Patch 0.11 is Here – 25% Discount in Celebration of Our Early Access Anniversary

Relic Hunters Legend

Save the galaxy in this action-packed co-op Looter Shooter! Join during Early Access to get an exclusive player badge—available for a limited time!

Hunters, we’ve reached an incredible milestone:[b] 1 Year of Early Access for Relic Hunters Legend![/b] To celebrate, we’re offering a [b]25% discount [/b]on the game until [b]October 5th. [/b] This is the perfect time to jump in and experience the exciting new features in Patch 0.11 as we gear up for our 1.0 launch. [h1]What’s New in Patch 0.11?[/h1] [h2]Removal of Online Requirements[/h2] Relic Hunters Legend will no longer be an online-only game. Now, you can choose to [b]play solo offline[/b] or[b] engage with friends in online multiplaye[/b]r. Both options are available under the same account, so you no longer need to level up separate accounts for offline or online. To ensure your progress is maintained, we’ve introduced progress migration from the online servers to your local devices. Your progress will be downloaded the first time you log in after the update, and it will sync via Steam Cloud Save. [img]{STEAM_CLAN_IMAGE}/30762043/2b110cc10a1089f614beb98865d2f73528aa5fdd.jpg[/img] [h3]Progress Migration Details:[/h3] When you first login after the patch, your account will automatically sync from the Live Servers and save your progress locally on your PC. 🛑 [b]Important:[/b] You will have until [b]January 3rd, 2025[/b] to [b]migrate your account progress[/b]. After this date, we will deactivate the AWS server holding your data, and you will no longer be able to recover your online progress. Make sure to log in and complete the migration before the deadline! If you have any issues with your migration, please contact us at [b]support@roguesnail.com[/b]. [h2]Save Slots[/h2] We’re introducing [b]three new Save Slots[/b], allowing you to have multiple accounts. Your old Online and Offline accounts will remain intact, so you’ll be able to have up to [b]five different accounts[/b]. [img]{STEAM_CLAN_IMAGE}/30762043/1de2b54a7539fdb26138b6aee8ce1cf628dd2791.jpg[/img] [h2]Fashion Credits[/h2] We’ve revamped the system for unlocking cosmetics! Your existing currencies (Time Crystals and Shop Tokens) will automatically convert into the new [b]Fashion Credits[/b]. All cosmetics can now be purchased with these credits, and the Stranger Shop still accepts Kindness. Your fashion credit count should be the sum of the tokens and crystals you had in your account multiplied by 10! The following activities will grant you Fashion Credits: [list] [*] Defeating Champion enemies [*] Final Round rewards from Payload, Scavenge, Rift Missions [*] Defense and Distraction Chest rewards [*] Special Missions [/list] [img]{STEAM_CLAN_IMAGE}/30762043/a7d6ffcebef7691f45fc5f1d204c79ed15662e86.jpg[/img] [h2]Help Others Review System[/h2] We’ve redesigned the Help Others Review System to reward players who stick together during missions. You’ll now receive a Buff for staying close to your teammates, leading to extra Kindness rewards at the end of the mission. We’ve also removed the Kindness Weekly Cap. [img]{STEAM_CLAN_IMAGE}/30762043/25e106ba1e5a352d9c18607014d9904175572eb6.jpg[/img] [h2]Content and Skill Changes[/h2] We’ve added [b]new weapon variants[/b] for Ducan Troopers and Turlek Boomers, along with several [b]skill changes[/b] to improve solo play for characters like [b]Pinkyy, Raff, and Ace[/b]. [h3]#### Skill Changes [/h3] Skill Range and Skill Duration stats are now additive instead of multiplicative. We've adjusted some Skill Nodes to be more useful when playing solo: [b]Pinkyy: [/b] [list] [*] "I've Got Your Back" now adds Overarmor to herself and not just to allies. Skill Node description has been adjusted to reflect this change. [/list] [b]Raff: [/b] [list] [*] "Wrench" now gives Overshield to Raff even if no allies are hit by it. Skill Node description has been adjusted to reflect this change. [*] "Field Repairs" text has also been adjusted. [*] "Keytar Blast" now gives Overshields to Raff, not just to allies. Skill Node description has been adjusted. [*] "Soothing Riffs" now gives a Self Heal to Raff when using "Keytar Blast." Skill Node description has been adjusted. [*] "I Got You" has been redesigned. It now causes "Soundscape" to grant Damage Reduction to Raff and nearby allies. [/list] [b]Ace: [/b] [list] [*] "Backstab" text has been fixed to reflect it grants extra Critical Hit Chance instead of Critical Hit Damage. It now applies this bonus if the target is affected by a Lure Ability (like Ace's "Holo-Sandwich"). [*] "Sneaky" has been redesigned. It now grants extra Movement Speed when there are no enemies nearby. [/list] [h2]Player Trading System[/h2] We’ve temporarily disabled the Player Trading System as we rework the function in this new environment. Stay tuned for future updates! [img]{STEAM_CLAN_IMAGE}/30762043/e06c9efb97f7bd4b1639d3d42b83af67ef24c8c1.png[/img] We want to take a moment to sincerely thank all our players for believing in Relic Hunters Legend and supporting us through this journey. Your dedication has fueled our passion and driven us to continue improving and evolving the game. Special thanks to everyone who participated in our Beta Test last week – your feedback was incredibly helpful! Come celebrate with us and enjoy the [b]25% discount[/b] to dive into the game to experience these new changes firsthand. We hope everyone enjoys the updates, and we can’t thank you enough for your continued support. Let’s make the next year of Relic Hunters Legend even more legendary together! Cheers, The Rogue Snail Team [url=https://discord.com/invite/relichunters][img]{STEAM_CLAN_IMAGE}/30762043/bf9c473e4367bc9c04cc12702b3a4a3bab0bb90d.png[/img][/url]