Remastered Version Update Notes: Beta4 -> Beta5

[h2]Map Editor[/h2] [list] [*] Enabled the update function for Workshop items. [*] Added teleporter material. [*] Fixed some text issues. [*] Fixed the issue where gravity settings in the scene were ineffective. [*] Added function sceneObject.getGlobalScale() => Float3. [*] Added property levelManager.mapTesting => bool readonly. [*] Workshop tags changed: Plain -> Good, Unrecommended -> Plain. [/list] [h2]Main Game[/h2] [list] [*] Changed the main menu background, adjusted some UI layouts and colors. [*] Fixed freezing issues when switching between some UIs. [*] Changed all vertical selection options in the UI to loop selection. [*] Fixed the issue where the mouse would not appear after clearing a level in free-look view. [*] Removed the restriction of not being able to restart or back to checkpoint when switching ball. [*] Increased the width of the options in the settings UI. [*] Fixed the issue where the startup animation audio volume did not adjust according to the volume settings. [*] Fixed the material of the balls. [*] Reduced the difficulty of pushing the fence. [*] Adjusted the break threshold mass of the suspension bridge to 3. [*] Adjusted some translations. [*] Fixed collider issues in some levels. [*] Adjusted death zone in Level1-1. [*] Added collider to the bottom sand area in Level3-4. [*] Added guardrail to the green board in Level4-1 section3. [*] Moved the bottom pillar of the bridge in Level4-2, changed one electric ball to a recovery ball in the last section, removed the durability orbs on the switcher at the end, and adjusted some parts of the blue board array. [/list] [h2]SR Time Adjustments[/h2] [list] [*] Level1-1: 01:10 & 01:20 [*] Level1-2: 01:50 & 02:05 [*] Level1-3: 02:25 & 02:45 [*] Level1-4: 02:15 & 02:35 [/list]