Remastered Beta9 Update: Side Level 1-a and 1-b

[b]In this update, we have added side levels 1-a and 1-b. You can unlock level 1-a after completing 50 main quests.[/b] [h2]Main Game[/h2] [list] [*] Added a progress bar in replay mode. [*] Fixed the issue where players would jitter in replay mode. [*] Fixed the issue where the player ball was not hidden in first-person replay mode. [*] Fixed the issue with the SeesawBoard appearing in a specific direction. [*] Fixed the issue where ripples would still appear even without touching the water surface in certain situations. [*] Fixed the issue where the sponge ball did not correctly reduce wetness when get the blue orb (recover). [*] Adjusted the collision trigger range for the SuspensionBridge breaking and removed the collider for the wooden pier. [*] Adjusted the freezing mechanism: When the ball is frozen, wetness will remain unchanged, and wetness will not cause damage to the ball. [*] Added UI indicators for sponge ball wetness and ice ball size for SuspensionBridge broken thresholds, as well as indicators for freezing and burning temperatures. [*] Added a feature to sync hs and sr scores from the leaderboard. [*] Added map description display in the custom map loading interface. [*] Fixed the issue where custom maps would not automatically increase rain wetness when the automatic rain-avoidance detection option was unchecked. [/list] [h2]Map Editor[/h2] [list] [*] Fixed the issue where the volumetric light range was not effective. [*] Added new items: DoublePushBoard A/B, TriPrism, FragileBoard, SteelDoor, FloatUpBoard (Yellow Board), Zero Gravity Green Board, Stopper, and Half-Length ConnectRail. [*] Added an option for physical objects to automatically detect physical material. [*] Fixed some issues that occurred when ApplyData operation in the editor script. [*] Fixed the issue where updating maps in the Workshop would not synchronize updates to the title/description/preview image/tags. [*] Adjusted the display style for WayPath. [/list]