[b]In this update, we have added side levels 1-a and 1-b. You can unlock level 1-a after completing 50 main quests.[/b]
[h2]Main Game[/h2]
[list]
[*] Added a progress bar in replay mode.
[*] Fixed the issue where players would jitter in replay mode.
[*] Fixed the issue where the player ball was not hidden in first-person replay mode.
[*] Fixed the issue with the SeesawBoard appearing in a specific direction.
[*] Fixed the issue where ripples would still appear even without touching the water surface in certain situations.
[*] Fixed the issue where the sponge ball did not correctly reduce wetness when get the blue orb (recover).
[*] Adjusted the collision trigger range for the SuspensionBridge breaking and removed the collider for the wooden pier.
[*] Adjusted the freezing mechanism: When the ball is frozen, wetness will remain unchanged, and wetness will not cause damage to the ball.
[*] Added UI indicators for sponge ball wetness and ice ball size for SuspensionBridge broken thresholds, as well as indicators for freezing and burning temperatures.
[*] Added a feature to sync hs and sr scores from the leaderboard.
[*] Added map description display in the custom map loading interface.
[*] Fixed the issue where custom maps would not automatically increase rain wetness when the automatic rain-avoidance detection option was unchecked.
[/list]
[h2]Map Editor[/h2]
[list]
[*] Fixed the issue where the volumetric light range was not effective.
[*] Added new items: DoublePushBoard A/B, TriPrism, FragileBoard, SteelDoor, FloatUpBoard (Yellow Board), Zero Gravity Green Board, Stopper, and Half-Length ConnectRail.
[*] Added an option for physical objects to automatically detect physical material.
[*] Fixed some issues that occurred when ApplyData operation in the editor script.
[*] Fixed the issue where updating maps in the Workshop would not synchronize updates to the title/description/preview image/tags.
[*] Adjusted the display style for WayPath.
[/list]