[h2]Map Editor[/h2]
[list]
[*] Modified Get/SetInverseMass methods to GetMass() => float and SetMass(mass: float).
[*] Added OnTntExploded event. *Messages: Explosion positions (Float3[]).
[*] Added in-game functions: levelManager.showTip(content: string), levelManager.hideTip(guid: string), and levelManager.hideAllTips().
[*] Added editor functions: sceneObject.getGlobalPosition() => Float3, sceneObject.getGlobalRotation() => Float3, sceneObject.getParent() => SceneObject.
[*] Fixed the issue where water surfaces were not displayed.
[*] Added teleporter items.
[*] Fixed the issue where scaling with the T key was ineffective for some items.
[*] Increased the display distance for supply orbs.
[*] Adjusted the console to only be accessible in map testing mode, with the activation key set in the settings menu.
[*] Fixed the issue where the audio progress bar in the inspector would not adjust with the inspector's width.
[*] Enabled the feature to upload to the Steam Workshop (BMS files only).
[/list]
[h2]Main Game[/h2]
[h3]Misc[/h3]
[list]
[*] Fixed the issue where clouds did not move in custom maps.
[*] Added a screenshot feature in map testing mode, activated by pressing [F5].
[*] Implemented the functionality for TNT.
[*] Adjusted the mass and durability of the ice ball after scaling, set the maximum scaling value to 250%, and fixed the issue of large ice balls shaking violently in water.
[*] The level name will now be displayed in the upper right corner after entering the game.
[*] Slightly adjusted the elasticity of some materials.
[*] Added a tooltip for the toggle button in the information panel on the right side of the level selection screen in the main menu.
[*] Fixed the issue where the mouse could still control the camera after completing a level in free camera and first-person modes.
[*] Exiting the game during map testing will now directly exit the game instead of returning to the main menu.
[*] Fixed the issue where background music would play twice upon entering custom maps.
[*] Added Steam Workshop interface (Insider channel Only).
[/list]
[h3]Remove Switchers[/h3]
[list]
[*] Level 1-2: Beginning of sections two and three
[*] Level 1-3: Beginning of sections one and three
[*] Level 2-2: Beginning of section two
[*] Level 2-3: Beginning of section three
[*] Level 2-4: Beginning of section three
[*] Level 3-2: Beginning of section one
[*] Level 3-3: Beginning of section three
[*] Level 3-4: Beginning of sections one and two
[*] Level 4-1: Beginning of sections one, two, and three
[*] Level 4-2: Beginning of sections one and two
[*] Level 4-3: Beginning of section five
[*] Level 4-4: Beginning of section one
[/list]
[h3]Level Adjustments[/h3]
[list]
[*] Level 2-2: Changed the ball transformer at the beginning of section three to a score ball.
[*] Level 3-2: Changed the TNT to a regular box.
[*] Level 3-3: Changed the ball transformer at the beginning of section three to a score ball.
[*] Adjusted the structure of the third section of Level 2-3 and the third section of Level 4-2.
[/list]