Remastered Version Update Notes: Beta3 -> Beta4

[h2]Map Editor[/h2] [list] [*] Modified Get/SetInverseMass methods to GetMass() => float and SetMass(mass: float). [*] Added OnTntExploded event. *Messages: Explosion positions (Float3[]). [*] Added in-game functions: levelManager.showTip(content: string), levelManager.hideTip(guid: string), and levelManager.hideAllTips(). [*] Added editor functions: sceneObject.getGlobalPosition() => Float3, sceneObject.getGlobalRotation() => Float3, sceneObject.getParent() => SceneObject. [*] Fixed the issue where water surfaces were not displayed. [*] Added teleporter items. [*] Fixed the issue where scaling with the T key was ineffective for some items. [*] Increased the display distance for supply orbs. [*] Adjusted the console to only be accessible in map testing mode, with the activation key set in the settings menu. [*] Fixed the issue where the audio progress bar in the inspector would not adjust with the inspector's width. [*] Enabled the feature to upload to the Steam Workshop (BMS files only). [/list] [h2]Main Game[/h2] [h3]Misc[/h3] [list] [*] Fixed the issue where clouds did not move in custom maps. [*] Added a screenshot feature in map testing mode, activated by pressing [F5]. [*] Implemented the functionality for TNT. [*] Adjusted the mass and durability of the ice ball after scaling, set the maximum scaling value to 250%, and fixed the issue of large ice balls shaking violently in water. [*] The level name will now be displayed in the upper right corner after entering the game. [*] Slightly adjusted the elasticity of some materials. [*] Added a tooltip for the toggle button in the information panel on the right side of the level selection screen in the main menu. [*] Fixed the issue where the mouse could still control the camera after completing a level in free camera and first-person modes. [*] Exiting the game during map testing will now directly exit the game instead of returning to the main menu. [*] Fixed the issue where background music would play twice upon entering custom maps. [*] Added Steam Workshop interface (Insider channel Only). [/list] [h3]Remove Switchers[/h3] [list] [*] Level 1-2: Beginning of sections two and three [*] Level 1-3: Beginning of sections one and three [*] Level 2-2: Beginning of section two [*] Level 2-3: Beginning of section three [*] Level 2-4: Beginning of section three [*] Level 3-2: Beginning of section one [*] Level 3-3: Beginning of section three [*] Level 3-4: Beginning of sections one and two [*] Level 4-1: Beginning of sections one, two, and three [*] Level 4-2: Beginning of sections one and two [*] Level 4-3: Beginning of section five [*] Level 4-4: Beginning of section one [/list] [h3]Level Adjustments[/h3] [list] [*] Level 2-2: Changed the ball transformer at the beginning of section three to a score ball. [*] Level 3-2: Changed the TNT to a regular box. [*] Level 3-3: Changed the ball transformer at the beginning of section three to a score ball. [*] Adjusted the structure of the third section of Level 2-3 and the third section of Level 4-2. [/list]