[h2]Bug Fixes[/h2]
[list]
[*] Fixed the issue preventing correct entry into the map testing mode.
[*] Fixed the ball getting stuck under the wooden board bridge on the large platform in Level 3-4, section two.
[*] Fixed clipping issues in Level 4-2, adjusted the trigger range of the switcher at the beginning, and replaced incorrectly placed blue panels with green panels.
[*] Fixed clipping issues in Level 4-3, and fixed the problem of balloons entering the death zone when flying diagonally.
[*] Fixed the issue in Level 4-4 where the end-level supply orbs was visible at the start of the level.
[*] Fixed the issue where personal scores were not consistently highlighted after submitting to the leaderboard.
[*] Fixed redundant button in the navigation bar on the level completion screen.
[*] Fixed the issue where clicking the blank area in the bottom left corner would open the console.
[*] Fixed the absence of background music after restarting a level.
[*] Fixed missing Japanese translations.
[/list]
[h2]New Features[/h2]
[list]
[*] Added steam cloud save.
[*] Added a tip in Level 2-2 indicating that checkpoints can be skipped in the racing mode.
[*] Added a cancel button to the loading UI when uploading scores.
[/list]
[h2]Adjustments[/h2]
[list]
[*] Adjusted the parameters of push panels, green panels, and sponge balls to better align with game logic.
[*] Adjusted some illogical designs in Level 4-1.
[*] Adjusted the LOD switch distance threshold for stone ballustrades and stone pile elements.
[*] Adjusted the volume of water splash sound effects, certain rolling sound effects, the wind sound volume in Level 4-3, and the volume when obtaining keys.
[*] Adjusted the blur effect for the reflection below the UI timer and modified the letter spacing for collection list.
[/list]
Thank you for your support and feedback. We will continue to work hard to optimize the game experience!!