Progress Update: Controller Support

Netherguild

Netherguild is a turn-based tactical roguelite dungeon-crawler, where you command expeditions below the earth in a desperate attempt to cure a strange plague. Explore, camp, and fight as far as you can before heading back to resupply. What will you discover underground?

Hey Guild Leaders! Just wanted to write a mini-update to let you know I'm making constant progress on adding controller support. [h3]Here's what it looks like in the main menu:[/h3] [img]{STEAM_CLAN_IMAGE}/41146018/c367474e4b68fda38b1aa68dfe94f20c93a8bb9a.gif[/img] [h3]Inventory functionality:[/h3] [img]{STEAM_CLAN_IMAGE}/41146018/ed3f522a000aa6701057b25ce3570871853cf85f.gif[/img] [h3]Dungeon Navigation:[/h3] [img]{STEAM_CLAN_IMAGE}/41146018/7c8e505fbfc63346a770dd349221b4a8146791a9.gif[/img] [i]It's still not done and will take a week or two hopefully...[/i] I feel a bit conflicted about controller support - because on one hand, it feels like it's taking too long! on the other hand, I wanted to add controller support at some point regardless (and I think taking a pause with it now would cost more time later!). I honestly can't wait to add some new content, so I might add a content update with a few new skills / items right after controller support is added, or after the following update. We'll see... However, for what it counts, controllers are pretty fun (': I need to buy a Steam deck someday just so I get to experience Netherguild on it too! Thank you for reading and for your patience, see you next update (hopefully with controller support in-game!) -David