Indivisible is a hand drawn action RPG platformer from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a fearless girl with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.
[h1]The preorder bonuses and Roti are now available![/h1]
Because of the way we needed to fix it, they're available to [b]everyone[/b], even if you didn't preorder! ...as long as you buy the game before we fix that. :^)
[h1]We've made some updates to the Unstable build![/h1]
[list][*] Fixed crash-on-load on dual-core machines!
[*]Fixed the buggy text in Korean, Chinese, and Russian on the Travel screen, in dialogue choices, and in the dye shop.
[*]The Save/Load Game menus now default to the most recently used save slot.
[*]Apparently did something that makes loading faster? [spoiler]I'm not sure what it is, but it worked! :^P[/spoiler]
[*]Divided the PC packages up better, to drastically reduce the size of future patch downloads.
[*]The game now mutes itself when the window is unfocused, except during the startup logo; use launch option [i]-dontmutewhenunfocused[/i] to disable this behavior.
[*]Changed when the game checks for DLC, so that fast computers can't check before it is enumerated and fail to find the DLC.
[*]Fixed major bug - You can no longer hit disabled collision or collision that's in a gameplay layer which is off! [spoiler]HA HA HAHAHAHAHA HA OOPS.[/spoiler] This may fix some 'random' PC crashes.
[*]Collapsible collision does not restore itself during battles; should fix some softlocks.
[*]Performance should be slightly improved, as we are now updating animated objects in parallel. Please be on the lookout for any problems with animated objects (breakable walls, collapsible floors, etc.)
[*]Added several people to the Backer credits; fixed spelling errors in the regular credits.
[*]Fixed the headers in the inner realm so the text is centered.
[/list]
[h1]And spoiler-related fixes:[/h1]
[spoiler][list][*]ALL Iron Kingdom Nature's-Embrace-required Balloons are now not limited lives! Thanks Discord person for the help!
[*]ALL Kaanul Nature's-Embrace-required Cihuateteo (Useful Bird) spawns now have unlimited lives.
[*]Fixed a bug that would despawn the Ahp (hair ghost) in Zahra's quest.
[*]BUGFIX - One of Ajna's late-game supers now properly aligns with the target at all times.
[*]Lanshi no longer has uncancellable sections on parts of his attacks.
[*]A perfect spear throw on Baozhai's Lv1 now adds does 166% damage, instead of always adding a flat 1000 damage, because 1000 was a trivial amount later in the game.
[*]Ginseng's Lv3 now heals everyone for 40% and revives dead characters ALL the time, instead of only doing this to characters that are at a positive X position in the world. (Oops.)
[*]Improved some of Ginseng's sound volumes.
[*]Removed the Oont (wizard) from Vimana after Tungar, because it was just weird.
[/list][/spoiler]