4-Player Couch Co-op and New Game Plus now available!

Indivisible

Indivisible is a hand drawn action RPG platformer from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a fearless girl with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.

Dearest Indivisible fans, today we have the juiciest of [b]FREE updates[/b] for you! [spoiler]Certainly these updates are also free if you are Indivisible-ambivalent or even an Indivisible detractor, but they're not [b]for[/b] you, then, really...[/spoiler] [b]IT'S FINALLY HERE![/b] Upon updating your game today, you shall receive...[h1]4-Player Couch Co-op and New Game Plus![/h1][h3]As well has a boatload of fixes, additions, and balance adjustments![/h3]...for console players, these updates should be live tomorrow morning, April 16th. [i]Version number: 42416[/i] There's a lot to list, so I'm gonna break it up by type: [h3]4-Player Couch Co-op[/h3] That's right, up to FOUR BEINGS CAPABLE OF HOLDING CONTROLLERS can now play Indivisible together! Just plug in more controllers and you're good to go - drop in and out at any time. Co-op players control the Incarnation of their choice, and explore the world along with Ajna, in both platforming and battle! Major bits:[list] [*]Up to four players! [spoiler]Have we said it enough? <3 is [i]so[/i] last year, the new hotness is <4! :^)[/spoiler] [*]Drop-in multiplayer: just plug in a controller and hold a button! Config is automatic for XBox or PS4 pads, but if you wish to manually configure the buttons for extra players, go to Controller Setup from the pause menu and press F2 to cycle between players. [*]Play your favorite characters in a whole new way! The Incarnations have been fully implemented with platforming abilities, and they're each unique! Jump-cancels, dashes, healing, EX moves by spending Iddhi...try them all! [spoiler]"All", that is, except Hunoch. We had trouble tearing him away from blasting his quads...something about "lookin' ace for the scouts"? But he's coming in a patch later this week. [i]After[/i] leg day.[/spoiler] [*]Control multiple characters in battle! On the Party Select screen, any player can press the corresponding face button for the slot(s) they want to control. Player 2 can control up to 3 characters in a 2-player game, etc. To unassign a player from a slot, Player 1 can highlight the slot and hold the L+R buttons / Block and Shoot keys. [*]Not enough controllers? No problem! To play co-op with the keyboard as a separate player, use the Launch Option [i]-player1keyboardonly[/i]. This will assign the keyboard as Player 1, allowing any controllers to be Players 2-4. [*]Want to play co-op, but don't have any gamers stuck in the house with you? Try Steam's [url=https://store.steampowered.com/remoteplay]Remote Play Together[/url], or [url=https://parsecgaming.com/]Parsec[/url], for that online co-op experience right from your own computer! [spoiler]We filmed the promo footage with Parsec - it worked great![/spoiler] [*]Want to beat up your friends? There's a "Friendly Fire" option too! [/list] Small notes:[list] [*]Player 1 still controls the menus, NPC interactions, cutscenes, and all that jazz. Razmi is cool and everything, but Ajna is the reason we're here. [*]Co-op players gain more double jumps as Ajna gains her abilities, but they gain some abilities along with her too! Just like Ajna they can slide, wall jump, dash, [spoiler]and break axe walls, as well as perform the Pirate's Leap, Scallywag Spring, Air Dash/Angwu's Blessing, and all the levels of Heruka Hustle[/spoiler]! [*]There is a co-op help menu item in the pause menu with basic instructions. [/list] [h3]New Game Plus (NG+)[/h3] Beat the game, experienced the five stages of grief, and wanna beat it again? We've got ya covered. Major bits:[list] [*]After beating the game, play it again with all your levels, upgrades, and Incarnations [spoiler]and base form Heruka abilities[/spoiler] returned to Ajna after she discovers her powers. [*]Unlock an additional color for Ajna specific to New Game Plus! [spoiler]For plot reasons![/spoiler] [*]Enemies and bosses are harder this time around! [spoiler]OH MY GOODNESS are they harder. I hope your Clean Blocks are up to snuff..![/spoiler] [*]Meet an additional fan-favorite Inner Realm Incarnation, and [b]fight the new Regional Delicacies[/b] for even more extra challenge! [/list] [h3]That aforementioned boatload of fixes, additions, and balance adjustments![/h3] We've done so much I honestly can't remember it all. Here's the bits I do remember. :^P (I'll add more as people on the dev team tell me things I forgot.) [list] [*]Rebalanced late-game enemies to be more difficult! [*][b]You can now [i]change your party in battle[/i]![/b] HOT DIGGITY. However, swapping party members in from the Reserve during battle costs 1 bar of Iddhi and will leave them very slow until they fill one action. HP and status effects follow characters, like you'd expect. [*]Because of co-op, [b]enemies will now "burst" if they've been in hitstun for a long time outside battle[/b]. No more cheesing enemies to death or infinite juggles with the bow, sorry. [*]Once you have reached the last save point, to aid in completing side quests more quickly [b]you can now [spoiler]return to the Leylines[/spoiler] from any Save Bell[/b]. [*][b]Added "Load Last Checkpoint" menu option.[/b] Does what it says, for those instances where you want to repeat yourself. [spoiler]For those instances where you want to repeat yourself.[/spoiler] [*][b]The end credits have an all-new piece of music from Kikuta-san himself![/b] It fits the mood much better, but if you want to hear [i]all[/i] of it you'd better gather up those Incarnations..! (The previous credits music is now played if you watch the credits or the Contributor Credits from the pause menu.) [*]Updated the credits and the Contributor Credits. You can watch the Contributor Credits from the title screen, too. [*]Fixed a great many camera bugs, environment bugs, cleanup errors, and text bugs. [*]Fixed several occasional black screens skipping cutscenes on PS4. [*]Fixed several out-of-world exploits, none of which were particularly useful for speedrunning I hope. [/list] And the SPOILER-related list: [list][spoiler] [*]Using Nature's Bloom on several enemies while standing on one will no longer cause the one you're standing on to unfreeze. [*]Made it much easier to jump again immediately after landing during Heruka Hustle. [/spoiler][/list] And finally, extra-special thanks to the person who reminded me that I needed to update the store page with shared co-op so that Remote Play Together would work. Thank you! :^)