Patch Notes - #39504 - 11/7/2019

Indivisible

Indivisible is a hand drawn action RPG platformer from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a fearless girl with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.

[i]Title screen build number 39504[/i] [h1]General[/h1] [list][*]Added musical fanfare to all the "Get" screens. [*]Enabled better culling of sprites to improve framerate! Sprites that aren't onscreen are totally skipped. [spoiler](If you encounter problems with sprites not displaying or flickering, tell me in the comments so I can instantly feel terrible. :^)[/spoiler] [*]Improved shadow performance across all platforms; also improves framerate. [*]Continued, the balance updates are! Mmmm. Yes. [*]Additional environment and camera polish. [*]Even more credits updates! Edge-of-your-seat action every time! [/list] [h1]PC Specific[/h1] [list][*]Fixed a freeze on startup on some computers! The default video (in case a video fails to load) was not a valid video file. [spoiler]It has now been replaced with something appropriately ridiculous. :^)[/spoiler] [*]Steam version now writes savedata in a much more fault-tolerant way, to help prevent loss of savedata if it crashes while writing. [/list] [h1]Console Specific[/h1] (PS4 1.05 / XBox 1.0.0.7) [list][*]PS4 no longer shows a fullscreen flash of color before playing videos! [*]Fixed z-fighting issues in certain cutscenes on XBox. [*]PS4 now tracks progress in the case of several trophies that had multi-part requirements, so they don't have to be done in one session. You still have to do all the parts to get the trophy. [*]Potential fix for videos randomly playing very slowly on PS4. (Perhaps this helps the issue some players had where the ending video was way out of sync with the music.) [/list] [h1]Spoilers[/h1][spoiler] - Fixed a bug in the cutscene determining how many of the first three Chakra Gates you had unlocked. Gameplay is unaffected. - Removed I-accidentally-a-savepoint in Ocean of Milk. - Fixed issue where you couldn't focus in battle against the Serpent Queen. - Fixed an issue where Ajna would jump during her turn if you got in battle in a very specific spot in Kaanul. - Added a cutscene before the last boss to help new players figure out what to do a bit more quickly. (;_;)7 - Removed extra debug Ringsel from Kaanul, because you could hear it from inside the level. Oops. - Added a missing "..." in French. :^P - Fixed bugs in Leilani and Ginseng's quests. - Fixed a group of Iron Kingdom conveyor belts that correctly changed direction, but didn't change direction visually. [/spoiler] [h1]Balance Spoilers[/h1][spoiler] - Adjusted AI behavior and damage/HP/XP for Cihuateteo (useful birds). - Made Ahool (bat) more difficult later in game, and made 'em smaller everywhere. - Ahp (hair ghost) drain attack now does a percentage of your maximum HP; for the more-powerful versions, spit and drain can apply poison. - More damage and HP adjustments throughout the game. [/spoiler]