Phantom Doctrine Patch 1.0.5 + Dev Stream

Phantom Doctrine

The year is 1983. The world teeters on the verge of destruction as the Cold War tightens its icy grip. East or West: trust no one, question everything. The fate of humanity rests in your hands as you pit spy versus spy in tactical Phantom Doctrine.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/aee129fb507722355dc5d841e5cc0b1f282e2c68.png[/img] [h1][b]Greetings, Agents![/b][/h1] We're reporting back to let you know that [b]Patch 1.0.5[/b] will be deployed [u][b]by the end of the day (CEST)[/b][/u]. It's been another busy week for us, but we're extremely happy with all the feedback you've been sharing and your ongoing support. [h1][b]Patch 1.0.5 details[/b][/h1] This patch brings important progression-related fixes, changes to the Actor Perk, AI, XP gains, and many more. [u]Improvements:[/u][list] [*] the Actor perk decreases the range of recognition while in disguise (before: could never be revealed with said perk) [*] the Agent Overview window (before: Background) in the Crew Quarters facility now displays all abilities, including passive ones [*] improved generation of Hideout Candidate locations (prevents a selection of only the most expensive options, possibly leading to a bakruptcy loop, and other tweaks) [*] secret documents are only visible in the deployment phase after conducting Reconnaissance of the location [*] improvements and balancing of AI [*] experience gains balance [*] miscellaneous tweaks and improvements to animations [/list] [u]Bugfixes:[/u][list] [*] fixes an error which could lead to a progress block during the Undertow-related events (doesn't resolve the issue for save files with blocked progress) [*] fixes an error leading to icons on the World Map disappearing [*] fixes wrong damage values (and sometimes blocks) which could occur while shooting from overwatch mode beyond a weapon's range [*] fixes an issue which could lead to the disappearance of the top status bar in the strategic view after clickling Background in the Hire tab in the Crew Quarters [*] fixes an error which could under specific circumstances lead to a block when entering an enemy's overwatch area [*] fixes an error which could lead to a block when attempting to move in the area of effect of Blister Gas [*] fixes an issue with saving the game when a player ends the turn with a hotkey while aiming [*] fixes an error in Danger generation for agents captured by Beholder [*] fixes an error with previous abilities not being removed after changing Training [*] key bindings for alternative keys are working correctly [*] dodge cost modifiers now update correctly in the Crew Quarters interface [*] fixed an issue with launching the game on the main monitor on multi-screen setups [*] the misplaced M-16 weapon is back in the game :) [*] various minor tweaks and fixes [/list] [h1][b]Developer Livestream[/b][/h1] It's becoming sort of a tradition now, but once again some of us will be compromising their identities to play [b]Phantom Doctrine[/b] live for you, walk you through the latest changes, anwer your questions, and attempt to influence you with some [spoiler]MK Ultra subliminal techniques[/spoiler] we've been practicing lately in the shadows of our office. Please, feel invited to tune in for a [strike]quick brainwashing session[/strike] chat either on our [url=https://store.steampowered.com/app/559100/Phantom_Doctrine/]Steam Page[/url] or [url=https://www.twitch.tv/goodshepherdentertainment]Good Shepherd Entertainment Twitch Channel[/url]. The stream will take place [u][b]today at 19:00 CEST[/b][/u]. If you can't make it, remember we're always there for you on our [url=discord.gg/cfg]Official Discord Server[/url]. Again, thank you very much for giving our work a purpose. [b]CreativeForge Dev Team[/b] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/d79ed0b22dd77b454ee5c2d60330fda7e16bc78b.png[/img]