The year is 1983. The world teeters on the verge of destruction as the Cold War tightens its icy grip. East or West: trust no one, question everything. The fate of humanity rests in your hands as you pit spy versus spy in tactical Phantom Doctrine.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/aee129fb507722355dc5d841e5cc0b1f282e2c68.png[/img]
[h1][b]Greetings, Agents![/b][/h1]
We're reporting back to let you know that [b]Patch 1.0.5[/b] will be deployed [u][b]by the end of the day (CEST)[/b][/u]. It's been another busy week for us, but we're extremely happy with all the feedback you've been sharing and your ongoing support.
[h1][b]Patch 1.0.5 details[/b][/h1]
This patch brings important progression-related fixes, changes to the Actor Perk, AI, XP gains, and many more.
[u]Improvements:[/u][list]
[*] the Actor perk decreases the range of recognition while in disguise (before: could never be revealed with said perk)
[*] the Agent Overview window (before: Background) in the Crew Quarters facility now displays all abilities, including passive ones
[*] improved generation of Hideout Candidate locations (prevents a selection of only the most expensive options, possibly leading to a bakruptcy loop, and other tweaks)
[*] secret documents are only visible in the deployment phase after conducting Reconnaissance of the location
[*] improvements and balancing of AI
[*] experience gains balance
[*] miscellaneous tweaks and improvements to animations
[/list]
[u]Bugfixes:[/u][list]
[*] fixes an error which could lead to a progress block during the Undertow-related events (doesn't resolve the issue for save files with blocked progress)
[*] fixes an error leading to icons on the World Map disappearing
[*] fixes wrong damage values (and sometimes blocks) which could occur while shooting from overwatch mode beyond a weapon's range
[*] fixes an issue which could lead to the disappearance of the top status bar in the strategic view after clickling Background in the Hire tab in the Crew Quarters
[*] fixes an error which could under specific circumstances lead to a block when entering an enemy's overwatch area
[*] fixes an error which could lead to a block when attempting to move in the area of effect of Blister Gas
[*] fixes an issue with saving the game when a player ends the turn with a hotkey while aiming
[*] fixes an error in Danger generation for agents captured by Beholder
[*] fixes an error with previous abilities not being removed after changing Training
[*] key bindings for alternative keys are working correctly
[*] dodge cost modifiers now update correctly in the Crew Quarters interface
[*] fixed an issue with launching the game on the main monitor on multi-screen setups
[*] the misplaced M-16 weapon is back in the game :)
[*] various minor tweaks and fixes
[/list]
[h1][b]Developer Livestream[/b][/h1]
It's becoming sort of a tradition now, but once again some of us will be compromising their identities to play [b]Phantom Doctrine[/b] live for you, walk you through the latest changes, anwer your questions, and attempt to influence you with some [spoiler]MK Ultra subliminal techniques[/spoiler] we've been practicing lately in the shadows of our office.
Please, feel invited to tune in for a [strike]quick brainwashing session[/strike] chat either on our [url=https://store.steampowered.com/app/559100/Phantom_Doctrine/]Steam Page[/url] or [url=https://www.twitch.tv/goodshepherdentertainment]Good Shepherd Entertainment Twitch Channel[/url]. The stream will take place [u][b]today at 19:00 CEST[/b][/u].
If you can't make it, remember we're always there for you on our [url=discord.gg/cfg]Official Discord Server[/url].
Again, thank you very much for giving our work a purpose.
[b]CreativeForge Dev Team[/b]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/d79ed0b22dd77b454ee5c2d60330fda7e16bc78b.png[/img]