Enjoying the Holidays, Confiners?
For today's quick update, we are working on how to better communicate PhaigeX's game mechanics with less confusion or misinterpretation from vaguely-worded descriptions. Also, reports from recorded streamers shown some visual UI bugs, and we sure have to fix those!
It's now time to clear things up:
[h2]GAME CHANGES[/h2]
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[*][b]EMP Slow Debuff Mechanic[/b]
[img]{STEAM_CLAN_IMAGE}/43842456/6322f4f6a8aa8d702ad0ff16d32d9920d70e2bd1.jpg[/img]
- [b][EMP Slow] debuff[/b] is the term for inflicting [b][Reduction to Rate of Fire and Movement Speed][/b]
- This basically [b]debilitates the enemies' function[/b], rendering them easy pickings for your weapons
- Applying this debuff in with other sources makes them [b]Stack Additively[/b], slowing down to a halt
- Without stacking, the EMP Slow status eventually [b]weakens out over time until it wears off[/b].
- Remember that the enemy can do the same to you as well with their own disruption tech
[*][b]Buffs to [Debuff] tag Weapons[/b]
- [b][Lightning Fence Lv2][/b] Lightning Arc now inflicts EMP slow to enemy ships as they pass by
- [b][EMP Bolt Lv1][/b] can now disrupt homing missile guidance on hit
- [b][EMP Bolt Lv5][/b] leaves a small shockwave on hit that can disrupt drones and missiles
- As a visual indicator, disrupted missiles loses their thrust and just floats around
[*][b]SP Tech Descriptions Update[/b]
[img]{STEAM_CLAN_IMAGE}/43842456/153ef4062d1e6aa36ede7f67d4f8c753ab377b2f.jpg[/img]
- To lessen confusion of the way to use the SP Techs, [b][Lv1 text descriptions have been elaborated][/b]
- SP Tech descriptions now tells the way to [b][Gain Tech Meter][/b] and [b][Activate SP Tech][/b]
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[h2]BUG FIXES[/h2]
[list]
[*][b]Hyperspace Mode:[/b] CRITICAL BUG where having an Allied Leviathan (reward from a limited mission) on Megalith Event without [PhaigeX Cavalry] passive causes the stage to freeze
[*][b]Hyperspace Mode:[/b] Added tooltips for those choices that provide resources + ship modifier
[*][b]Hyperspace Mode:[/b] Fixed events that allows both [b][Defeat Fleet][/b] and [b][Defeat Boss][/b] success events to trigger at the same mission
[*][b]Transportal:[/b] Fixed Bug where [Rave-N Achievement] triggers when obtaining [Arbalest]
[*][b]Transportal:[/b] Fixed UI display bugs
[*][b]Game UI[/b] Fixed overflowing text display bugs showing up in other systems
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We are always on the lookout for opportunities that will help us grow, so keep up the honest feedback!
Towards a brighter future,
The PhaigeX MegaCorp.