Welcome back, Confiners!
Just as expected, the Hyperspace Release 1.0 did have some minor hiccups here and there, and thanks to some quick feedback, here we go again to squash some bugs.
[h2]GAME CHANGES[/h2]
[list]
[*][b]Hyperspace Mode:[/b] Tooltips for choices for Escort Craft Alpha/Beta/Theta, and the Artemis/Apollo Support Modules
[*][b]Hyperspace Mode:[/b] Added Currency counter under the action panel to keep track of AP/RP/Warp Core count when making choices
[/list]
[h2]BUG FIXES[/h2]
[list]
[*][b]Hyperspace Mode:[/b] Prevent opening shop after endgame victory when choosing Apollo or Artemis
[*][b]Support Shop:[/b] Receiving +1 Slot rewards should break the "Full Arsenal" condition, preventing modifiers to show in shop
[*][b]Single Warp Call:[/b] Stats from Dupe Bonus seemingly not updating when adding to stats
[*][b]Controller Issue:[/b] Banner changing works during the single warp call UI
[*][b]Graphical Issue:[/b] Core Sectors on structures turn black when hit
[/list]
Keep those reports coming, and we continue our polishing.
Towards a brighter future,
The PhaigeX MegaCorp.