SolForge Fusion is a CCG card-battler with robust single-player and PvP modes, where players use uniquely generated card ‘fusions’ to outmaneuver their adversaries. A game designed by Richard Garfield (Magic: The Gathering) and Justin Gary (Ascension Deckbuilding Game).
[b]Things We Added[/b]
[list]
[*] Player XP Track has been introduced, which allows you to earn exclusive digital decks by playing campaign mode.
[*] New visual effects for card upgrades (Everyone playing SolForge is now officially fancy!)
[*] Expanded tutorial content with additional contextual popups outside of the initial tutorial.
[*] Improved Deck Sorting: Decks are now organized by the most recent updates across all screens
[/list]
[b]Things We Fixed[/b]
[list]
[*] Most Solbind functionality fixed (see below in known bugs)
[*] Resolved an issue with missing artwork on campaign playmats
[*] Fixed a bug where the game would occasionally hang on startup
[*] Optimized art loading process: PVE games now pre-load all art. PVP games load only the player's art.
[*] Corrected curly brace display issues in the mouseover text
[*] Improved campaign / queue integration: Correct deck information is now displayed upon finding a match
[*] Fixed a bug affecting Army Commander Level 4 and related spell upgrade sequences
[/list]
[b]Known Bugs[/b]
[list]
[*] Hivemind Pact is not transforming Hivemind Husk.
[/list]
[url=https://discord.com/invite/YFugCMtrP9][img]{STEAM_CLAN_IMAGE}/44821897/62a3e9f9bd2575eacb76a8e32abd9ff1e2b2a4c2.png[/img][/url]