Patch Update June 14th

[b]Both Game Modes:[/b] [list] [*] Fixed an issue with some achievements counting duplicates [*] Fixed a translation issue related to outfit names [/list] [b]Story Mode:[/b] [list][*] Fixed a diary bug that was incorrectly closed in the Huff Canning Factory Laboratory [*] Fixed a diary location that was incorrectly marked as the Huff Canning Factory instead of the Aries Town Police Station [*] Updated the icon for the circuit board required for the mission to avoid confusion with another material item[/list] [b]Kingdom Mode:[/b] Experience optimization [list][*] Based on player feedback, slightly increased the infection speed in the large map red zone to generate more Unsafe Areas and survivors requesting to join the camp [*] Adjusted the trading value of some items to be within a reasonable range for trading and other functions [*] Increased generator storage capacity from 1,200 to 6,000 [*] Modified the description of the battery regarding storage capacity from 24,000 to 1,000 [*] Increased the stack quantity of some basic supplies [*] Reduced the probability of having too many NPC requests to join LynnBay at the same time[/list] Issue Fixes: [list][*] Fixed an issue where tools used by Cody could not be dropped or moved in the bag after use [*] Fixed an issue where special scene items with 0 durability would disappear when leaving the scene [*] Fixed the issue of incorrect display of repair material consumption for the back door of the Survivor Campground [*] Fixed the issue of NPCs being able to trade and talk after death [*] Fixed the issue of canceling production when exiting build mode next to a production task table [*] Fixed the issue of negative item quantities appearing in the Outskirts Farm set storage box [*] Fixed the issue where NPCs would not use water towers other than the first one in the farm set with multiple water towers [*] Fixed an error related to key bindings [*] Fixed the issue of no pathway templates being opened when entering the haunted house for the first time [*] Adjusted the interaction range of repairing the rappelling rope in LynnBay to prevent Cody from getting stuck [*] Fixed the error of three new stone weapons not being recognized as weapons in certain functions [*] Fixed the issue of Cody being interrupted while holding hands with the rabbit hole and then being unable to water the planting box. [/list]