Patch Update June 06 - Kingdom Mode

This update is only for the Kingdom Mode: [b]Important [/b] [list] [*] Adjust the durability drop rules of LynnBay buildings. The settlement period is changed from 0.5 hours to 24 hours. [*] Significantly slow down the spread of red zones on the world map [*] Increase the duration of a single day from 22 minutes to 26 minutes [/list] [b]Experience optimization [/b] [list][*] Speed ​​up water tower filling speed by 400% [*] Reduce the duration of the poisonous fog in LynnBay before day 70th [*] Mining and logging no longer consume additional tool durability [*] Changed the anvil's repair material to iron ingots instead of steelbar [/list] [b]Bug fixes[/b] [list] [*] Fix the issue where NPC body temperature is not affected by the weather [*] Fix the issue where an error occurs when interacting with a water well without water [*] Fix the issue where frame drops occur and NPCs do not perform the next task if items are not collected after crafting [*] Fix the issue where farm fences cannot be clicked to remove [*] Fix the issue where farm fences can be built overlapping [*] Fix the issue where specific blueprints cannot be moved [*] Fix the issue where moving facilities does not consider the character placement range [*] Fix the issue where poisoned herbs, mushrooms, and wild vegetables do not display "Poisoned" under toxic fog weather in unstable areas [/list]