Patch notes: v1.2.1

Bitty Engine

Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.

Patch notes v1.2 → v1.2.1: Enhanced modules, improved usability, fixed some bugs. [list] [*]Added a `DateTime.sleep(...)` function [*]Added a vsync option [*]Added an option to customize the splash image for HTML build [*]Added an option to disable the boot sound [*]Added a "position" option to the `Application.setOption(...)` function [*]Added a "display_index" option to the `Application.setOption(...)` function [*]Fixed a cursor location issue of the `bytes:resize(...)` function [*]Fixed a canvas scaling issue under edit mode [/list]