PATCH NOTES V1.0082

Tower Walker: MMO Grind Simulator

Tower Walker is a fresh new type of addictive semi-idle auto-grinder rich with features, inspired by classic MMORPGS and RTS games with indirect control over your hero. The mysterious tower awaits!

Here is a new content update to Tower Walker with enchant containers for rings, a new pet type with a special support ability and a new hidden room in the tower. We also added a new system for collecting special rare items outside inventory and shared stash. Enjoy! [h2]Stay awhile and grind![/h2] [b]Here are the patch notes (1.0082.4708):[/b] [h2]NEW CONTENT[/h2][list] [*]Added new enchant container for rings [*]Added new pet type with combat support ability [*]Added new hidden room in the tower [*]Added new NPC with special quest [*]Added new mailbox system in the basecamp for special items ([i]Extra storage of items outside inventory and shared stash. Only activated by auto when collecting a rare item and inventory/shared stash is full. This will make sure players can loot rare pets at all times and to prevent loss of special items gained from milestone rewards[/i]) [/list][h2]CLASSES[/h2][list] [*]Necromancer can now "Summon: Skeleton" in combat [*]Fixed issue with Lich "Iceblock" not triggering correctly [*]Fixed issue with Druid "Barkskin" sometimes not clearing on death [*]Fixed issue with "Summon: Skeleton" hit chance not working correctly [/list][h2]ITEMS[/h2][list] [*]Added new item "Enchant container (Rings)" [/list][h2]PETS[/h2][list] [*]Added Plant (Pet Summon) - New pet type ([i]Reward from NPC quest in tower[/i]) [*]Added 2 pets to "Pet Master shop " in basecamp [*]Tweaks to increase spell damage effect from Dragon (Pet Summon) [*]Tweaks to increase physical damage effect from Raptor (Pet Summon) [*]Looting rare pets with full inventory and stash sends item to mailbox system [*]Fixed issue with incorrect pet icons in shared stash [/list][h2]TOWER[/h2][list] [*]Added hidden room in the "Goblin Halls" section [*]Added NPC "Goblin Elder Torsten" [*]Increased active effects UI slots in Tower [*]Tweaks to slightly increase "Rare Events" spawn [*]Fixed issue with effects UI icons not being shown [*]Boss quest text now correctly shows when slaying bosses in dungeons [*]Fixed minor issues with UI/UX in combat [/list][h2]CRAFTING[/h2][list] [*]Added "Enchant container (Rings)" to crafting [*]Fixed issue with crafting equipment not working correctly [*]Minor tweaks to crafting experience gain [/list][h2]MISC[/h2][list] [*]Increased active effects UI slots in Basecamp/Character [*]Basecamp/Character effects UI slighty smaller [*]Fixed issue with attunement for "Gardens of Riana" dungeon not visible in Tower UI when unlocked for current character [*]Updated item databases with new icons [*]Fixed issue with incorrect selling prices for No-grade weapons [*]Added some additional preparation work for "Frozen Northlands" [*]Added some preparation work for "Hunter/Beastmaster" [*]Added some preparation work for "Combat pets" [*]Savefiles from previous version are compatible [/list][h1]Thanks for your support![/h1]