Tower Walker is a fresh new type of addictive semi-idle auto-grinder rich with features, inspired by classic MMORPGS and RTS games with indirect control over your hero. The mysterious tower awaits!
Here is a new content update to Tower Walker with enchant containers for rings, a new pet type with a special support ability and a new hidden room in the tower. We also added a new system for collecting special rare items outside inventory and shared stash. Enjoy!
[h2]Stay awhile and grind![/h2]
[b]Here are the patch notes (1.0082.4708):[/b]
[h2]NEW CONTENT[/h2][list]
[*]Added new enchant container for rings
[*]Added new pet type with combat support ability
[*]Added new hidden room in the tower
[*]Added new NPC with special quest
[*]Added new mailbox system in the basecamp for special items ([i]Extra storage of items outside inventory and shared stash. Only activated by auto when collecting a rare item and inventory/shared stash is full. This will make sure players can loot rare pets at all times and to prevent loss of special items gained from milestone rewards[/i])
[/list][h2]CLASSES[/h2][list]
[*]Necromancer can now "Summon: Skeleton" in combat
[*]Fixed issue with Lich "Iceblock" not triggering correctly
[*]Fixed issue with Druid "Barkskin" sometimes not clearing on death
[*]Fixed issue with "Summon: Skeleton" hit chance not working correctly
[/list][h2]ITEMS[/h2][list]
[*]Added new item "Enchant container (Rings)"
[/list][h2]PETS[/h2][list]
[*]Added Plant (Pet Summon) - New pet type ([i]Reward from NPC quest in tower[/i])
[*]Added 2 pets to "Pet Master shop " in basecamp
[*]Tweaks to increase spell damage effect from Dragon (Pet Summon)
[*]Tweaks to increase physical damage effect from Raptor (Pet Summon)
[*]Looting rare pets with full inventory and stash sends item to mailbox system
[*]Fixed issue with incorrect pet icons in shared stash
[/list][h2]TOWER[/h2][list]
[*]Added hidden room in the "Goblin Halls" section
[*]Added NPC "Goblin Elder Torsten"
[*]Increased active effects UI slots in Tower
[*]Tweaks to slightly increase "Rare Events" spawn
[*]Fixed issue with effects UI icons not being shown
[*]Boss quest text now correctly shows when slaying bosses in dungeons
[*]Fixed minor issues with UI/UX in combat
[/list][h2]CRAFTING[/h2][list]
[*]Added "Enchant container (Rings)" to crafting
[*]Fixed issue with crafting equipment not working correctly
[*]Minor tweaks to crafting experience gain
[/list][h2]MISC[/h2][list]
[*]Increased active effects UI slots in Basecamp/Character
[*]Basecamp/Character effects UI slighty smaller
[*]Fixed issue with attunement for "Gardens of Riana" dungeon not visible in Tower UI when unlocked for current character
[*]Updated item databases with new icons
[*]Fixed issue with incorrect selling prices for No-grade weapons
[*]Added some additional preparation work for "Frozen Northlands"
[*]Added some preparation work for "Hunter/Beastmaster"
[*]Added some preparation work for "Combat pets"
[*]Savefiles from previous version are compatible
[/list][h1]Thanks for your support![/h1]