Patch Notes - v0.9.0.1

Hello Crafters, We are back from our small break to continue the development of Crafty Survivors. We are going to start with a few necessary fixes from the latest update here: [h1]Patch Notes - v0.9.0.1[/h1] [h2]Adjustments[/h2] [list] [*]Various elixir skill’s effects were not being affected by the Opacity setting. [/list] [h2]Fixes[/h2] [list] [*]Fixed an issue with Theodore’s Hearts Healed and Self Inflicted hits stats not showing properly at the end of the stage; [*]Fixed a bug with Jewellia’s weapon attacks (Loupe) were not triggering food effects that depend on an amount of attacks to trigger their effects; [*]Fixed Monet’s completion jewels as they were not showing on the character selection screen. This was just a visual bug, the completion status was being properly saved; [*]Fixed a visual issue with the Desert Area as 2 stages were labeled as Stage 3B. This is now fixed; [*]Fixed an issue with special unique items from certain stages as they could be picked during the level up screen with 0 amount. This would cause some problems on the game’s progression if the player chose the item. Now it will show another option for collecting extra golds instead in these situations; [*]Fixed a bug with some of Jewellia’s skills as they had no Limit Break options, which lead to the level up screen freezing and possibly crashing the game. [/list]