Hello Crafters,
We are back from our small break to continue the development of Crafty Survivors.
We are going to start with a few necessary fixes from the latest update here:
[h1]Patch Notes - v0.9.0.1[/h1]
[h2]Adjustments[/h2]
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[*]Various elixir skill’s effects were not being affected by the Opacity setting.
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[h2]Fixes[/h2]
[list]
[*]Fixed an issue with Theodore’s Hearts Healed and Self Inflicted hits stats not showing properly at the end of the stage;
[*]Fixed a bug with Jewellia’s weapon attacks (Loupe) were not triggering food effects that depend on an amount of attacks to trigger their effects;
[*]Fixed Monet’s completion jewels as they were not showing on the character selection screen. This was just a visual bug, the completion status was being properly saved;
[*]Fixed a visual issue with the Desert Area as 2 stages were labeled as Stage 3B. This is now fixed;
[*]Fixed an issue with special unique items from certain stages as they could be picked during the level up screen with 0 amount. This would cause some problems on the game’s progression if the player chose the item. Now it will show another option for collecting extra golds instead in these situations;
[*]Fixed a bug with some of Jewellia’s skills as they had no Limit Break options, which lead to the level up screen freezing and possibly crashing the game.
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