A modern-day JRPG that imagines a world of war. Overcome language barriers, forge unlikely friendships, and find hope amidst conflict.
[h1]General changes:[/h1]
[list]
[*] [b]BUG:[/b] Fixed flickering on maps when playing in non-native resolution
[*] [b]TYPE:[/b] Fixed typo that said "dargerous" instead of "dangerous"
[*] [b]TYPE:[/b] Fixed typo that said "thight" instead of "tight"
[/list]
[h1]Changes made to Chapter 1:[/h1]
[list]
[*] [b]BUG:[/b] Fixed missing portraits on some cutscenes
[*] [b]BUG:[/b] Added missing collision to Town's South Side in Kaliningad
[*] [b]BUG:[/b] Fixed a bug where Ivan wasn't gaining morale during a boss fight
[*] [b]BUG:[/b] Fixed order layer to the abandoned hut in the forest
[/list]
[h1]Changes made to Chapters 2 and 3:[/h1]
[list]
[*] [b]BUG:[/b] Fixed NPC disappearing after sidequest in Industrial Zone
[*] [b]BUG:[/b] Fixed sidequest that would end in 150% after completion
[*] [b]TWEAK:[/b] Smoke Grenade (area skill) is now called Smoke Screen to prevent confusion with item called Smoke Grenade (single-target item)
[*] [b]BUG:[/b] Fixed missing collision on last dungeon
[*] [b]TYPE:[/b] Fixed typo on Russian dialogue that wasn't capitalized.
[/list]
[b]NOTE:[/b] Text-based changes might take a bit longer to propagate since our text document gets updated automatically once a day.