Patch Notes - v0.6.3

Long Gone Days

A modern-day JRPG that imagines a world of war. Overcome language barriers, forge unlikely friendships, and find hope amidst conflict.

[h1]General changes:[/h1] [list] [*] [b]BUG:[/b] Fixed bug where players couldn't use their keyboard/controller after choosing "continue" on game over screen [*] [b]TWEAK:[/b] Ivan can no longer use damage-dealing items (but he can still use items that can inflict status effects on enemies) [/list] [h1]Changes made to Chapter 1:[/h1] [list] [*] [b]BUG:[/b] Fixed misaligned window in Temporary Aid Station [*] [b]TWEAK:[/b] Added missing sound effect to some Morale Down animations [*] [b]TWEAK:[/b] Added correct formatting to Russian dialogues [*] [b]BUG:[/b] Fixed missing collision in plank bridge [*] [b]TWEAK:[/b] Added goggles+headset to Rourke's sprite during mission [*] [b]TWEAK:[/b] Removed portrait on some dialogues that are meant to be internal thoughts [*] [b]TWEAK:[/b] Fixed z-index of some ladders in the forest [*] [b]TYPE:[/b] Added missing period in one NPC dialogue. [/list]