A modern-day JRPG that imagines a world of war. Overcome language barriers, forge unlikely friendships, and find hope amidst conflict.
Hi everyone!
We’re releasing a new patch for Long Gone Days in which we addressed several issues found by the community during this past week. We want to thank both our Discord community and everyone on the Steam Forums for being such a big help, by reporting every bug they’ve found. Thanks for taking the time to file a ticket and for your patience!
Some of the major issues being addressed are:
[list]
[*] Fixed black screen covering battle outside of the NSB HQ.
[*] Fixed issue causing a battle not resuming after a cutscene was displayed.
[*] Fixed stats possibly reaching negative values.
[*] Adjusted stat percentage gained or loss after using buffs and debuffs.
[*] Fixed softlock on Ivan’s house when interacting with a newspaper.
[*] Fixed event on PL Warehouse forcing the player to fight a battle again.
[*] Fixed “Encrypted” side quest progression being blocked.
[*] Adjusted target morale needed before starting “The Tickets” side quest.
[*] Fixed “Belladonna” being unable to be used on certain conditions.
[*] Fixed softlock related to picking up the medicine multiple times in Aleksander's apartment.
[*] Fixed party members' portraits not updating after reviving them in battle.
[/list]
This patch will also include fixes to other bugs regarding equipment items not displaying their correct stats, clipping and layering issues found on certain levels, corrections made to both localization and text not being translated by a party member and other minor fixes.
Remember to use our Discord server or the Bug Report post on the Steam Community forums if you find any new issues!
See you soon,
[i]LGD Team [/i]