Patch Notes - v0.6.1

Long Gone Days

A modern-day JRPG that imagines a world of war. Overcome language barriers, forge unlikely friendships, and find hope amidst conflict.

[h1]General changes:[/h1] [list] [*] [b]BUG:[/b] Fixed quest menu scrollbar not resetting to its original position [*] [b]TYPE:[/b] Fixed inconsistent use of ATK/ATTK and LUK/LUCK in descriptions [*] [b]BUG:[/b] Fixed issue with MedKit not working as intended [/list] [h1]Changes made to Chapter 2 and 3:[/h1] [list] [*] [b]BUG:[/b] Fixed missing collision outside NSB’s building during the night [*] [b]BUG:[/b] Fixed repeated dialog on a newspaper [*] [b]BUG:[/b] Fixed actor that didn’t get destroyed after finishing a sidequest [*] [b]BUG:[/b] Fixed missing switch that would allow the player to skip some steps during one of the main quests [*] [b]TWEAK:[/b] Added sign outside of hostel that says “hostel” [*] [b]TWEAK:[/b] Removed an unnecessary fade during a scene inside the drugstore [*] [b]BUG:[/b] Fixed issue with one quest location not being shown on the list [/list]