Patch notes v0.1.7

[list] [*] Added Purifier item [*] Added Sharp Knife item [*] Added more enemy-specific vendor trash [*] Some item system changes to make it easier to add more items later [*] Added 3 more types of Altars: Healing, Energizing, and Scroll Combiner! [*] [b]Infinite buster[/b] screen wipe for if you're ever truly stuck [*] Spell language system changes to make better syllables more often and make attributes easier to identify (Generally makes longer names now) [*] Updated floor generator to often specifically generate smaller and more plentiful rooms [*] Lots of enemy, spell, and item rebalances [*] Fixed a bug where your equipped spell name in the top left would not change properly after memorizing a spell [*] Fixed dodging Upgrades dodging too often at later floors [/list]