[list]
[*] Varied invisible code streamlining to speed up gameplay by a bit.
[*] Shop item descriptions now expand when hovered, accommodating spell scrolls and some other items with longer descriptions.
[*] Fix some buggy interactions between "autonomous", "persistent", or "trap" spells and some spell modification upgrades ([i]Double Durations[/i], [i]Wild Magic[/i], etc.).
[*] Adjust Doom spawn timer based on the level (should give you enough time to beat the more difficult levels now).
[/list]