Objects in Space is a retro space game centred on 2D point-and-click stealth action in a massive open world. Players have their own customisable ships and can meet people, become a trader, bounty hunter, explorer, scavenger or all of them at once.
[h1]Version 1.0.6 Patch Notes[/h1]
[u]Alterations[/u]:
[list]
[*]Added ability to bind any commands open to serial protocol through the config file.
[*]Added ability to bind keys to increase/decrease main drive power.
[*]Added a warning message when docking at higher than safe speeds.
[/list]
[u]General[/u]:
[list]
[*]Fixed a crash when jumping out of a sector using a jumpdrive with a torpedo inbound.
[*]Stopped the ability to manually hail starbases or ships when comms are disabled - emergency or incoming only.
[*]Fixed a bug where you could dock at high speeds.
[*]Fixed a bug causing spawn issues in the story 'Bad News Betty'.
[*]Fixed a typo when talking to Heather Price.
[*]Fixed a bug where authority ships would sometimes engage each other when one was attacking a pirate.
[*]Fixed a bug which allowed you to undock by typing 'burn off' on your ship's system terminal.
[*]Fixed a bug where the player's name was not being displayed on the Mechanixx terminal after loading game.
[*]Fixed a bug where Mona Al Ajwi would still attack you even after you paid her back.
[*]Fixed a bug where ships would attack you in Maru for too long after you'd helped Casey Croma escape.
[*]Fixed a bug which caused you to never be able to drop off Gursharan Cass if you'd never encountered the SS Platypus.
[*]Removed a spot on the Narail Space Station where you could click on a wall near the mechanic and it'd take you back to your ship.
[*]Corrected several news articles' which had duplicate names.
[*]Added many additional news stories.
[*]Fixed a bug where Sofia Lang would send you an email for having failed her mission prematurely.
[*]Doubled the amount of time you're allowed to take to complete Scud de la Vinci's sand deal.
[*]Added a conversation with Scud de la Vinci for when you've taken too long to complete his mission.
[*]Moved an NPC on Port Dava Sobel which was blocking the use of the Wire terminal there.
[/list]