Patch Notes for v1.0.6

Objects in Space

Objects in Space is a retro space game centred on 2D point-and-click stealth action in a massive open world. Players have their own customisable ships and can meet people, become a trader, bounty hunter, explorer, scavenger or all of them at once.

[h1]Version 1.0.6 Patch Notes[/h1] [u]Alterations[/u]: [list] [*]Added ability to bind any commands open to serial protocol through the config file. [*]Added ability to bind keys to increase/decrease main drive power. [*]Added a warning message when docking at higher than safe speeds. [/list] [u]General[/u]: [list] [*]Fixed a crash when jumping out of a sector using a jumpdrive with a torpedo inbound. [*]Stopped the ability to manually hail starbases or ships when comms are disabled - emergency or incoming only. [*]Fixed a bug where you could dock at high speeds. [*]Fixed a bug causing spawn issues in the story 'Bad News Betty'. [*]Fixed a typo when talking to Heather Price. [*]Fixed a bug where authority ships would sometimes engage each other when one was attacking a pirate. [*]Fixed a bug which allowed you to undock by typing 'burn off' on your ship's system terminal. [*]Fixed a bug where the player's name was not being displayed on the Mechanixx terminal after loading game. [*]Fixed a bug where Mona Al Ajwi would still attack you even after you paid her back. [*]Fixed a bug where ships would attack you in Maru for too long after you'd helped Casey Croma escape. [*]Fixed a bug which caused you to never be able to drop off Gursharan Cass if you'd never encountered the SS Platypus. [*]Removed a spot on the Narail Space Station where you could click on a wall near the mechanic and it'd take you back to your ship. [*]Corrected several news articles' which had duplicate names. [*]Added many additional news stories. [*]Fixed a bug where Sofia Lang would send you an email for having failed her mission prematurely. [*]Doubled the amount of time you're allowed to take to complete Scud de la Vinci's sand deal. [*]Added a conversation with Scud de la Vinci for when you've taken too long to complete his mission. [*]Moved an NPC on Port Dava Sobel which was blocking the use of the Wire terminal there. [/list]