Patch Notes for v1.0.5

Objects in Space

Objects in Space is a retro space game centred on 2D point-and-click stealth action in a massive open world. Players have their own customisable ships and can meet people, become a trader, bounty hunter, explorer, scavenger or all of them at once.

[h1]Version 1.0.5 Patch Notes[/h1] [u]Alterations[/u]: [list] [*]Allowed mapping of backspace in the configuration screen. [*]Allowed de-selecting of icons from trade terminals, power screen, engine room, etc, by clicking against on the selected tile/module. [*]Flagged that buying a new ship would sell all your existing contents and cargo more clearly. [*]World map uncovering / knowleding now stays when you buy a new ship. [/list] [u]Arduino[/u]: [list] [*]Fixed a crash when calling the CAN_TAKE_SHIP and CANNOT_TAKE_SHIP functions. [/list] [u]Linux[/u]: [list] [*]Fixed a library error affecting some Linux distributions. [/list] [u]General[/u]: [list] [*]Fixed a bug when sending emails to the player after they purchase a new ship. [*]Fixed a bug where RCS rotation speeds were inaccurately depicted on sales screens. [*]Fixed a bug which could cause a crash when destroyed with time compression active. [*]Fixed a bug which could cause a crash when general attrition was applied to an invalid module. [*]Fixed a bug which could cause a crash in the sound system if you are destroyed while listening to music. [*]Fixed a bug where autopilot would continue when the helm, RCS or main drive systems were disabled. [*]Fixed numerous spelling errors in the text. [/list]