Objects in Space is a retro space game centred on 2D point-and-click stealth action in a massive open world. Players have their own customisable ships and can meet people, become a trader, bounty hunter, explorer, scavenger or all of them at once.
[h1]Version 1.0.5 Patch Notes[/h1]
[u]Alterations[/u]:
[list]
[*]Allowed mapping of backspace in the configuration screen.
[*]Allowed de-selecting of icons from trade terminals, power screen, engine room, etc, by clicking against on the selected tile/module.
[*]Flagged that buying a new ship would sell all your existing contents and cargo more clearly.
[*]World map uncovering / knowleding now stays when you buy a new ship.
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[u]Arduino[/u]:
[list]
[*]Fixed a crash when calling the CAN_TAKE_SHIP and CANNOT_TAKE_SHIP functions.
[/list]
[u]Linux[/u]:
[list]
[*]Fixed a library error affecting some Linux distributions.
[/list]
[u]General[/u]:
[list]
[*]Fixed a bug when sending emails to the player after they purchase a new ship.
[*]Fixed a bug where RCS rotation speeds were inaccurately depicted on sales screens.
[*]Fixed a bug which could cause a crash when destroyed with time compression active.
[*]Fixed a bug which could cause a crash when general attrition was applied to an invalid module.
[*]Fixed a bug which could cause a crash in the sound system if you are destroyed while listening to music.
[*]Fixed a bug where autopilot would continue when the helm, RCS or main drive systems were disabled.
[*]Fixed numerous spelling errors in the text.
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