Patch Notes for February 26th Build

Windborne

Windborne will bring social sandbox creation games to the next level. You will be able to explore a vibrant world filled with secrets to unlock and treasures to find, craft personalized furnishings and innovative artifacts, and befriend intriguing Jin to help build a new civilization.

Patch notes: [list][*]Community driven features - Added FOV slider in graphics settings - Added Brightness slider in graphics settings - Added VSync control in graphics settings - Shift click when crafting to queue up 10 items at a time - Crafting speeds up when you make things in bulk, up to double speed after 5 items --> Rarer items are tougher to craft, but common items are faster - Holding shift while moving will let you sprint --> Normal movement is 5% slower - Holding jump repeatedly jumps - Clarified several quests - Order of the Dragon dragonling now does a better job of keeping up with you and not getting in your way [*]Multiplayer - Connecting to a friend should be much faster in some cases - Fixed some sphere sync issues in multiplayer - Fixed several connection bugs [*]Stability and Performance - Include dxdiag information in crash dumps to help us track the stubborn bugs down - Fixed a crash on launch - Fixed several crashes when creating, deleting, and changing islands - Sped up grass rendering [*]Misc - Fixed some sounds which weren’t hooked up to the SFX volume - Added new drop orb sound - ‘Ches’s are now ‘Chest’s - Removed some input lag in the inventory and game - Added character limit to creation word (12 characters)[/list]