Patch Notes - Cartel Tycoon v 1.0.9.6208

Cartel Tycoon

Cartel Tycoon is a survival business sim inspired by the ‘80s and '90s narco trade. Expand and conquer, fight off rival thugs and evade the authorities. Earn people's loyalty and strive to overcome the doomed fate of a power-hungry drug lord.

[h2]Changes[/h2] [list] [*] Added better tooltips to ‘Crashing the System’ Global Unlocks that give hints on how to unlock them. [*] Added better tooltips and quest descriptions to some branching ‘Crashing the System’ quests. [/list] [h2]Visual[/h2] [list] [*] Optimized the Chemical Plant model. [*] Added mist to fountains on the San Rafaela map. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed: Multiple localization, technical text, and spelling issues. [*] Fixed: Infinite loading issue during a deal with Raul in the ‘Crashing the System’ campaign (thanks, Abhijot_Singh, SANCRUBOT, Eskild) [*] Fixed: Missing dialogue choices with Camila in the ‘Campaign Trail II’ quest. [*] Fixed: When connecting two Ferry Stations there’s no visual indication when selecting a connection. [*] Fixed: The quest ‘Roberto's Request' behaves incorrectly if the player ends the Alliance with an Enemy Gang and brings weapons to fight them. [*] Fixed: The Costa Blanca region can't be captured when starting a Sandbox game without pre-built buildings. [*] Fixed: The number of attackers doubles when reloading a save during the 'Manifesto: Absolution' Quest. [*] Fixed: A wild cordon can appear instead of an Aerodrome when starting a Sandbox game without pre-built buildings on the Republic of De Ojeda. [*] Fixed: The ‘Research’ Global Goal doesn’t count in some instances on the Republic of De Ojeda (thanks, Pizzafront , alexitopop) [*] Fixed: The Prison border with Teguan is colored incorrectly (San Rafaela). [*] Fixed: The ‘Hold the press’ Quest is missing a region in the dialogue and a description (San Rafaela). [/list] [h2]Known Issues[/h2] [list] [*] Missing localization and localization mistakes. [*] An allied Gang can become a target in the ‘Urban Guerrillas’ quest ('Crashing the System' campaign). [*] San Rafaela: Cars can go sicko mode on some of the roads. [*] Moving Lieutenants out of the River Pier when the building upgrade is in process can cause them to continue delivering even when they’re away. [*] Pre-built Residence and Cache in Costa Blanca can be bought out even if the player doesn’t own the region (San Rafaela). [*] Enemy Gangs can telepathically kill a lieutenant who left the building they’re attacking. [*] A wild Government Forces icon can appear outside of roads and disappear during the ‘Crashing the System’ campaign. [*] Global Goals cinematics are not playing on some Steam Decks. [*] Some non-DLC Liutenants can’t be recruited on the San Rafaela map in Sandbox Mode. [/list]