Patch notes 26 February 2024

Septaroad Voyager

Seven heroes. Infinite adventures. Embark on an epic journey through a vast world filled with danger. Assign tactics to your party members or control them individually in fast-paced battles. Discover the captivating tale of Septaroad Voyager.

Yesterday and today we uploaded some patches that changed the following: [list] [*]The depth-of-field blur is now a bokeh blur. This requires a video card that can run DX11 and it's more taxing on the video card. In the future we can make a simple gaussian blur fallback for DX9 cards and slower DX11 cards. [*]Cleave now has a description indicating that it can hit two targets. [*]AoE abilities no longer affect non-combat NPCs. [*]Fixed a visual bug where the description of the previous ability appeared when reopening the ability menu. [*]The player can now close the map with the M key (or the key mapped to the map). [*]Enter and spacebar can be used to press the selected menu button. [*]Fixed bugged text in the instructions for switching characters. [*]Preparatory work for adding story characters to the game. [/list]