Patch notes 14 August 2024

Based on player feedback, we have adjusted the following: [list] [*]Area-of-effect attacks are now faster and they do more damage. [*]Turkeys now do untyped damage, instead of sword damage. Characters weak against sword damage were taking too much damage from an early-game enemy. Overall turkey attack power was also reduced. [*]Skill points and experience points earned through combat have been adjusted. Skills are now faster to unlock through earning skill points in combat. Level-ups are now slower through earning experience points in combat. [*]Enemy damage curves have been adjusted to make the early game easier. [*]Tortoises no longer are strong against bows. This made them too difficult for Jomo, who starts with a bow where the most common enemies are tortoises. [/list] We will continue fixing, adjusting, and balancing the game based on your feedback. Thank you very much for your help!