Patch notes 13 March 2024

Today's patches changed the following: [list] [*]Fixed a place in the yellow hills map where you could exit to the west when the way should be blocked. [*]Added particle effect that characters play on death. [*]Fixed a problem where NPC speech/quest indicators could disappear. [*]HUD elements stay hidden throughout conversations instead of appear and disappearing when the speaker changes. [*]New functionality for gameplay scripting that will help with cutscenes and other scripted events. Different events based on character gender, enemies can stay passive until scripted event makes them enter combat. [/list]