PATCH NOTES - 2023-12-07

GTFO

GTFO is a hardcore cooperative horror shooter that throws you from gripping suspense to explosive action in a heartbeat. Stealth, strategy, and teamwork are necessary to survive in your deadly, underground prison. Work together or die together.

[h3]PATCH NOTES 2023-12-07[/h3] [h2]NEW FEATURES & CHANGES[/h2] [list][*] Added Rundown 8.0 Duality [*] New Dangers detected in The Complex [*] Updated Matchmaking to search within difficulty tiers [*] Added a First-Time Playing popup to encourage playing the Tutorial [*] Added Steam Achievements [*] Added Discord Rich Presence [*] Added credits video [*] Updated intro video [*] Updated Privacy Policy [*] Added new melee weapon variants [list][*] Omneco Maul [*] Wox Compact [*] Attroc Titanium [*] Isoco Stinger [*] Santoniuan Mallet [*] Maco Gavel [*] Kovac Sledgehammer[/list] [*] Added new weapons [list][*] Shelling Nano [*] Bataldo Custom K330 [*] Drekker CLR[/list][/list] [h2]BUG FIXES[/h2] [list][*] Fixed bug where Sentry Guns were not able to use bullet penetration. [*] Fixed bug where the melee weapons Maul and Gavel had the same icons. [*] Fixed bug where the Main Menu music did not play after first level drop. [*] Fixed bug where the objective timer will not show after multiple level drops. [*] Fixed bug where bioscans didn’t make any sounds after reloading from checkpoint. [*] Fixed bug where Warden Intel updated every time you returned from the Snatcher. [*] Fixed a couple badly rotated items in the Gardens environment.[/list] [h2]LEVEL CHANGES[/h2] [list][*] Added a Lore Log to a terminal in ALT://R1D1 [*] Added a checkpoint in ALT://R1A1[/list] [h2]WEAPON CHANGES[/h2] [list] [*] Bullpup [list][*] Slightly decreased starting and ending damage falloff range. [*] Slightly increased reload speed.[/list] [*] Burst Cannon [list][*] Adjusted max ammo. [*] Decreased burst shot count. [*] Adjusted recoil.[/list] [*] Burst Rifle [list][*] Increased ammo.[/list] [*] HEL Auto Pistol [list][*] Significantly increased damage. [*] Decreased ammo.[/list] [*] HEL Gun [list][*] Decreased charge-up time.[/list] [*] Machine Pistol[list] [*] Slightly increased starting and ending damage falloff range. [/list] [*] Machinegun Low RPM [list][*] Added new reload animation.[/list] [*] Precision Rifle [list][*] Decreased clip size. [/list] [*] Revolver [list][*] Added new reload animation.[/list] [*] Sawed-off Shotgun [list][*] Increased clip size.[/list] [*] Scattergun [list][*] Increased total ammo. [*] Increased damage.[/list] [*] Sniper [list][*] Reduced clip size. [*] Increased max ammo. [*] Increased shot delay. [*] Increased recoil. [*] Significantly increased hip fire spread and crosshair size.[/list] [*] Biotracker [list][*] Slightly increased cone range when tagging enemies.[/list] [*] Auto Sentry [list][*] Slightly increased damage.[/list] [*] Burst Sentry [list][*] Significantly reduced starting and ending damage falloff range. [*] Slightly reduced total ammo.[/list] [*] Shotgun Sentry [list][*] Increased total ammo.[/list] [*] Sniper Sentry [list][*] Increased starting damage falloff range. [*] Slightly reduced firing delay. [*] Slightly reduced shot delay.[/list] [*] Bat [list][*] Slightly increased light and charged stagger multiplier.[/list] [*] Hammer [list][*] Decreased light and charged stagger multiplier.[/list] [*] Knife [list][*] Increased charged backstab multiplier. [*] Decreased charged sleeper multiplier. [*] Slightly increased max damage charge time. [*] Significantly increased auto-attack time.[/list] [*] Spear [list][*] Slightly increased max damage charge time. [*] Reduced light stagger multiplier.[/list] [/list]