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Hello and welcome everyone to the Update 11.2 Patch Notes!
In the spirit of February, we are giving our Witchers a bit of love, which fits right in with our new event starting very soon!
Check out the Developer Update for a rundown of the most important changes and our thoughts behind them.
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[b]New Features[/b]
Love Event- Love is in the air, together with the smell of freshly made Chocolate Hearts. You can collect these treats by playing the game, and then spend them on either special vanities in Shupe's Shop, or on resources in the Reward Book.
The event starts on February 8th and ends on February 22nd.
[b]Changes[/b]
Updated the icons and ability types for four leader abilities: Deadeye Ambush, Tactical Decision, Uprising, and Ursine Ritual.
[b]Neutral[/b]
Berengar - Power changed from 9 to 12. Ability changed to: At the beginning of your turn, if there are no other Witchers on this row, destroy self.
Commander's Horn - Provision cost changed from 8 to 7. Has a new part of ability: Boost bronze units by an additional 1 for each gold unit adjacent to them.
Geralt: Axii - Power changed from 5 to 3. Provision cost changed from 10 to 11. Ability changed to: Deploy: Seize a unit with power up to the number of allied Witchers on this row.
Geralt: Professional - Ability changed to: Deploy: Damage 3 units by 1. If you control another Witcher, also gain Zeal. Order: Damage an enemy unit by 3. If its power is a multiple of 3, destroy it instead.
Trial of the Grasses - Ability changed to: Set a unit's power to 13. If it's not a Witcher, damage it by 6 and Infuse it with the Witcher category first.
Vial of Forbidden Knowledge: Unsealed - Now has Doomed.
[b]Monsters[/b]
Necromancer's Tome - Has a new part of ability: Zeal, Order: Trigger a bronze allied unit's Deathwish.
Yghern - Power changed from 13 to 15.
[b]Skellige[/b]
Magic Compass - Provision cost changed from 8 to 9.
Sove - Provision cost changed from 11 to 12.
Terror of the Seas - Power changed from 5 to 4.
Feral Bond - Provision cost changed from 4 to 5.
[b]Northern Realms[/b]
Griffin Witcher Mentor - Power changed from 5 to 4.
[b]Scoia'tael
[/b]
No changes.
[b]Nilfgaard[/b]
Assassination - Ability changed to:
Damage a unit by 6. Decrease the damage by 1 for each adjacent non-Spying unit.
[b]Syndicate
[/b]
Blood Money - Provision bonus changed from 15 to 16.
Fabian Hale - Power changed from 5 to 6.
Graden - The Deploy ability now targets the unit with Bounty automatically (Similarly to The Scoundrel).
Pulling the Strings - Provision cost changed from 5 to 6.
Shady Vendor - No longer has the Blindeyes tag.
[b]Game Fixes[/b]
Melitele can no longer: attempt to Spawn a unit on a full row; reset its Counter after being shuffled to deck; move from board to deck on round transition.
Fixed a bug where Melitele would move to the top of the deck at the end of the round.
Fixed the Maiden effect not buffing Immune targets.
Svanrige Tuirseach now correctly resets the boost value on round transition.
Torres var Emreis: Highest Priest no longer lets you Create specials or artifacts.
Playing Duchess's Informant through Syanna and Letho: Kingslayer no longer terminates the match.
Trained Hawk now correctly limits its damage to enemy units.