Command mighty Witcher-world heroes in epic online PvP card battles!
24 new cards, a special murder mystery Saovine Event, and a bunch of changes to existing cards await you in the 10.10 Update!
[b]
Developer Update:[/b]
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[b]New Features[/b]
Chronicles - Explore the lands of myth and legend, and retrace the steps of those that forged their status. The Chronicles card drop introduces four new cards to each of the six factions.
Saovine Event - Celebrate the upcoming Saovine! This event will be held in Reward Book where you can unlock special vanities by playing GWENT and completing quests. If you are curious what happened during the Saovine Party in Lady Orianna's Estate dont forget to also read the story by unlocking Story Nodes from Geralt's and Dandelion's perspective.
Event starts on October 27th and ends on November 7th.
[b]Changes[/b]
[b]Neutral[/b]
Radeyah - Provision cost changed from 11 to 10.
Shupe's Day Off - Shupe: Mage power changed from 2 to 4.
Shupe: Hunter power changed from 4 to 6.
Shupe: Knight power changed from 8 to 10.
Sihil - Provision cost changed from 12 to 11.
Ability changed to:
Damage an enemy unit by 1.
Deathblow: Play a bronze card from your hand, then move Sihil back to your hand.
Initiative: Also increase the damage by 1 for the rest of the game. If the damage was 3, transform into Masterful Sihil instead.
New Card: Masterful Sihil - Special.
Damage an enemy unit by 3, then play a bronze card from your hand, then move Masterful Sihil back to your hand.
[b]Monsters[/b]
Imlerith's Wrath - Ability changed to:
Damage an enemy unit by the power of your highest-power unit. If it was on a row with Frost, destroy it instead.
[b]Skellige[/b]
Arnjolf the Patricide - Power changed from 11 to 12.
Svalblod Totem - Ability changed to:
Resilience.
Deploy: Spawn a Svalblod Fanatic on both sides of this card.
Order: Damage an allied unit by 2.
Cooldown: 1
Brokvar Archer - Provision cost changed from 5 to 4.
Drummond Berserker - Provision cost changed from 5 to 4.
Seagull - Updated the tooltip to reflect its behaviour better as it is intended to react to units that become either damaged or destroyed.
[b]Northern Realms[/b]
Mobilization - Provision bonus changed from 16 to 15.
Ability changed to:
Spawn a base copy of a bronze allied Soldier on its row and boost both units by 3.
King Foltest - Now Spawns non-Neutral units only.
Princess Pavetta - Now shuffles non-Neutral units only.
Blue Stripes Scout - Now Spawns non-Neutral units only.
[b]Scoia'tael[/b]
Guerilla Tactics - Provision bonus changed from 16 to 15.
Call of the Forest - Provision cost changed from 10 to 9.
Simlas Finn aep Dabairr - Provision cost changed from 12 to 13.
[b]Nilfgaard[/b]
Lockdown - Renamed to Toussaintois Hospitality
Ability changed to:
Order: Spawn and play Buhurt.
Whenever you boost one or more enemy units during your turn, boost a random allied unit by 1.
Artorius Vigo - Provision cost changed from 8 to 9.
Braathens - Power changed from 4 to 3.
Cahir Dyffryn - Power changed from 5 to 7.
Ability changed to:
Melee: Whenever an enemy unit receives a boost during your turn, boost self by the same amount.
False Ciri - Power changed from 4 to 1.
Ability changed to:
Disloyal.
Deploy: Play a bronze Tactic from your graveyard and give it Doomed.
At the end of your turn, boost self by 1.
Grace 8: Move self to the opposite row and Purify self.
Milton de Peyrac-Peyran - Power changed from 5 to 6.
Provision cost changed from 7 to 6.
Ability changed to:
Deploy: Boost an enemy unit by 4, then boost self by 4.
Order: Boost self by the last boost you gave to an enemy unit this round.
Palmerin de Launfal - Power changed from 5 to 4.
Provision cost changed from 7 to 8.
Ability changed to:
Deploy: Choose an unboosted enemy unit, then play the top card from your deck and boost that unit by that card's provision cost.
If you control Milton de Peyrac-Peyran, you may choose from the top 3 cards of your deck instead.
Rainfarn of Attre - Power changed from 5 to 7.
Provision cost changed from 7 to 10.
Ability changed to:
Disloyal.
Deploy: Boost an allied unit by the combined power of units adjacent to self.
Ducal Guard - Power changed from 4 to 5.
Nauzicaa Sergeant - Provision cost changed from 5 to 6.
Slave Driver - Power changed from 4 to 3.
Van Moorlehem Servant - Updated tooltip to reflect the inability to copy Infusions.
[b]Syndicate[/b]
New Keyword: Gang - Criminal organisations including Blindeyes, Crownsplitters, Cutups, Firesworn, Salamandra and Tidecloaks.
Collusion - Provision cost changed from 10 to 9.
Conjurer's Candle - Profit amount changed from 5 to 4.
Gellert Bleinheim - Adrenaline condition changed from 5 to 6.
Sigi Reuven - Now has the Agent and Aristocrat tags.
Shady Vendor- Profit amount changed from 2 to 1.
[b]Game Fixes[/b]
Affan Hillergrand no longer ignores Immune Soldiers.
Ardal aep Dahy's Deploy abillity can now be cancelled before selecting a target.
Disloyal units played in the Double Down seasonal mode no longer play a seconnd card from the opponent's deck.
Eist Tuirseach no longer fails to trigger Dimun Warship's Deathwish when bringing it back from the graveyard.
Fallen Rayla now correctly reacts to units that are Spawned before play.
Infused Deathwishes placed on Morkvarg will now trigger correctly when Morkvarg isn't Doomed.
Dudu transforming into Tibor Eggebracht no longer gives the opponent a second card draw.