This is a small update, but it improves the gun viewmodel and animations, which is constantly in your field of view.
[b]Animation:[/b]
[list]
[*] New gun animations for idling, strafing, and landing after jumping.
[*] Removed the jump start and falling gun animations. They felt unnecessary in my opinion.
[*] The old animations were relying on IK bone updates on tick using animations created for a different weapon. You could tell the left hand on the handguard was not perfectly synced. The new ones should look much cleaner since they're custom made for gun and require no IK bone updates.
[/list]
[b]User Interface:[/b]
[list]
[*] The audio file select window no longer requires breaking out of Fullscreen mode.
[/list]
I will continue to provide Steam Event updates for any changes I make to the game, as well as publishing the changes on the [url=https://beatshot.gg/patchnotes]BeatShot website[/url].