Patch Notes (0.20.12)

Going Medieval

Stake your claim in this colony building sim and survive a turbulent Medieval age. Construct a multi-storey fortress in a land reclaimed by wilderness, defend against raids, and keep your villagers happy as their lives are shaped by the world around them.

Greetings, medievalists! The newest patch ([b]0.20.12[/b]) is now live [u]on all platforms[/u]. Save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know. [h3]Bugs and Fixes[/h3][list] [*] Fixed several crash occurrences. [*] Fixed the issue where attack and draft orders wouldn't appear when multiple settlers were selected. [*] Fixed the issue where settlers were using their regular beds rather than infirmary beds for convalescing. [*] Fixed the issue that caused merchant's bodyguards to be labeled as enemies. [*] Fixed the issue where beams would get offset when receiving a hit. [*] Fixed the issue where a beam would remain in the air if the ground that it has been attached to would get destroyed. [*] Fixed the issue where captive labourers would do forbidden jobs. [*] Fixed the issue that caused socketable items (ie wall torches) to float in the air upon their construction in some situations.[/list] [h3]Known issues:[/h3][list] [*] Assigned Pets don't sleep with owners. [*] Some items are missing icons and localization values. [*] Player-triggered events don't have sound effects [*] Settlers will not refuel torches if there is no floor/ground beneath them. [*] Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.[/list] [b]DISCLAIMER:[/b] The experimental and the main branch have the same version of the game. However, [u]on the experimental branch, we decided to keep the Dev version of the game, and that means that a Dev log with red text will appear from time to time.[/u] This will help us get more info from your side when crashes and bug reports occur. [i]If you are annoyed by this, please switch to the main branch to experience the game without the red text.[/i] [url=https://store.steampowered.com/developer/foxyvoxel][i][b]Foxy Voxel[/b][/i][/url] [url=https://discord.gg/goingmedieval style=button]Discord[/url] [url=https://www.reddit.com/r/goingmedieval/ style=button]Reddit[/url] [url=https://x.com/going_medieval style=button]X/Twitter[/url] [url=https://www.tiktok.com/@going.medieval style=button]TikTok[/url] [url=https://www.facebook.com/FoxyVoxel style=button]Facebook[/url]