- Nodes in the roguelike will now display as animated sprites standing on type specific platforms instead of static text.
- Paths in the roguelike will now partially fade out when you moved past them and it becomes impossible to use them.
- Fixed issue in roguelike where if you click to dismiss the victory screen you could select things on the roguelike screen with the same click.
- Fixed an issue where the defender on an Arena node in labyrinth could under certain circumstances instantly loose the fight since the server considered him to be offline even when he is not.
- Increased the HP of the gryphon in the gryphon node from 3 to 15.
- Fixed an issue with the Windcliffe node where one minion could spawn on a mana tile.
- Added 3 new battle nodes (Farelu, Deceptibot and Pandora).
- Fixed an issue where the roguelike music was not affected by the music volume setting.