20th August 2024 - patch

[list] [*] Added a visual indicator when selecting a Ranged unit to show it's range on the board. [*] Introduced "Reach". Spell, opening gambit and ability effects now all have a "Reach". It is similiar to ranged in that it limits how far you can target them. It is indicated by a number on a little eye icon infront of the relevant effect text. It is also shown on the board when selecting a spell/ability or summoning a minion with an opening gambit. [*] The origin of spells will always be your general. The origin of abilities and opening gambits will be the minion. [*] As a side effect Twilight Sorcerer will now use BBS's abilities relative to himself (as if he was the general). [*] The text for many BBS spells and opening gambit's are changed to remove "nearby" or "adjacent" since those can now be indicated by reach. [*] By default all existing spells, opening gambits and abilities that had targeted global range effects now have infinite reach (indicated by a infinity symbol over the eye icon) [*] Gotatsu's Reach reduced to 2. [*] Phoenix Fire Reach reduced to 3. [*] Thunderbomb reach reduced to 3. [*] Faie Bloodwing BBS reach reduced to 3. [*] Ritual Banishing reach reduced to 4. [*] Ghost Lynx, Keeper of the Value, Omniseer and Blood Baronette opening gambit reach increased from 0 (wich is nearby) to 1. [*] Omniseer can now target the tile it is summoned on. [*] Azure Summoning mana discount reduced from 2 to 1. [*] Denadoro stats reduced from 4/5 to 3/4. [/list]