-Added abyssian area type to the Roguelike.
-Area backgrounds will reflect weather its a surface or underground area in the Labyrinth.
-Lillithe Blightchaser is now unlockable in Quest. Once unlocked she can be used in both Quest and Labyrinth.
-At the start of a Roguelike run you can now choose your General and the starting deck that goes with it.
-Gateways at the end of each area will indicate the direction of travel in the Labyrinth.
-A lot of the encounters got rebalanced and the overall power level and power increase rate is lower.
-When defeating a boss at the end of an area you will get rewards that affect your General instead of the normal card reward.
-Areas in the Roguelike will now load in more smoothly.
-Fixed an issue with the deciptibot node where the deciptibot General would summon mechs under the players control instead of its own.
-Fixed an issue where the wrong music would play in the deckbuilder.