Patch 240207 | Demo | Content Update!

STAND-ALONE

STAND-ALONE is an Action Roguelite with Fluid Pixel animation and Skill-Deck Building. Step into and be a sheep armed with a sci-fi greatsword, carving a path through wolves. Modify your skills within the desolate worlds of a sci-fi apocalypse to create a unique combat style that is all your own.

[img]{STEAM_CLAN_IMAGE}/43278504/731faf4fd7b56c368646c74581b34e85d50fdfbb.png[/img] Hello, this is LIFUEL. We've been busy developing and updating for the Next Fest, which is why this announcement is a bit late! In this update, we've added new NPCs, scenarios, skills, and more! We've also added a lot of SFX and cinematics that were missing before. There are many new elements that reveal more about our game's world, and you'll come across them randomly as you play. We'll provide more details below! Please report any bugs to us on Discord or the Steam community! [h1][Major Updates][/h1] [h3]1. New NPC[/h3] [img]{STEAM_CLAN_IMAGE}/43278504/20bf2bff120d42a531ec6ef5e61faa6ed1ca6ce4.png[/img] You'll find a new NPC at the base camp. They know a lot about this world and are designed for various interactions. Currently, they can engage in conversations and offer combat training, but we plan to expand their functions in the future. We welcome your ideas related to this, so feel free to share your thoughts! [h3]2. New Scenario and Events[/h3] [img]{STEAM_CLAN_IMAGE}/43278504/b48c71aeb16c932eae232e97121f0552cd6f8370.png[/img] A mysterious stone has been added. You can find it in fields and various places during the game, and some interactions are possible. New events related to the scenario have also been added. You can access them randomly in ? rooms. Finally, scenario illustrations have been added after defeating bosses. These contents allow you to understand more about the game's world and follow the main scenario. [h3]3. New Combo Skill[/h3] [img]{STEAM_CLAN_IMAGE}/43278504/3752356166043f3c013cafa35c660130fd231464.png[/img] The Energy Bomb skill has been added. Based on your feedback, we've introduced our first defensive skill. It damages on impact and gives a small shield, providing a strategic defense boost against close-range attacks. We will continue to update with more defensive skills. [h3]4. Wolf Alert Added[/h3] [img]{STEAM_CLAN_IMAGE}/43278504/2787448c7cee0bcb2f2033c60ea8494754254d5a.png[/img] Large wolves will now howl when they spot the player. Also, BagWolf's ranged attack motion and projectiles have been clarified. [h2]※ Updates ※[/h2] [Edit] Added sound effects for train rewards, game challenges, UI operations, and more. [Edit] Improved map design and icon visibility. [Edit] Reduced cooldown increases for combo skills, allowing more frequent use. [Edit] Added VFX to CCTV. [Edit] Fixed a missing intro BGM issue. [New] Added a new investigating posture for the player. [Edit] Corrected some mistranslations, including Korean. Thank you for your reports. We appreciate all the feedback! We value each piece of feedback and actively implement it. You can check the implemented feedback anytime through our free demo. We plan to keep the demo available for free and hope to create a great game together with you. Thank you always, and if you have any feedback to report, please let us know via our community or Discord. Thank you.