Lead your noble family in this medieval colony sim, facing off against class conflict, religious struggle, and political treachery. Tend to your people’s needs, uncover the lost knowledge of a fallen empire, and engage in nefarious plots against your enemies.
Hello everyone,
Unfortunately, we need a couple more days to fix the new AI behavior on the map, so the patch with new features is slightly delayed.
Today, we only have a modest list of fixes.
[h2]Fixes:[/h2]
[list]
[*] Fixed a bug that could cause the game to freeze when assigning a chancery to manage another chancery.
[*] Fixed a bug where it was impossible to assign a talent to a skill during the starting family setup if the character had reached the age threshold.
[*] Fixed a bug where setting the "City sells Rutabaga" parameter in the new game settings resulted in the city selling Holy Rings instead.
[*] Fixed a bug in the tutorial where the GUI did not redraw properly when the speed was forcibly set to 1.
[*] Fixed a bug where the player’s squad could attack an ally's squad if there were poor relations between their kings.
[*] Fixed a bug where actors could receive the "Homeless" trait even if they had a home.
[*] Fixed a bug where captured enemy soldiers who joined the player's faction would drop their weapons immediately after entering battle on