Patch #24 - Hotfix

Norland

Lead your noble family in this medieval colony sim, facing off against class conflict, religious struggle, and political treachery. Tend to your people’s needs, uncover the lost knowledge of a fallen empire, and engage in nefarious plots against your enemies.

Hello everyone, Unfortunately, we need a couple more days to fix the new AI behavior on the map, so the patch with new features is slightly delayed. Today, we only have a modest list of fixes. [h2]Fixes:[/h2] [list] [*] Fixed a bug that could cause the game to freeze when assigning a chancery to manage another chancery. [*] Fixed a bug where it was impossible to assign a talent to a skill during the starting family setup if the character had reached the age threshold. [*] Fixed a bug where setting the "City sells Rutabaga" parameter in the new game settings resulted in the city selling Holy Rings instead. [*] Fixed a bug in the tutorial where the GUI did not redraw properly when the speed was forcibly set to 1. [*] Fixed a bug where the player’s squad could attack an ally's squad if there were poor relations between their kings. [*] Fixed a bug where actors could receive the "Homeless" trait even if they had a home. [*] Fixed a bug where captured enemy soldiers who joined the player's faction would drop their weapons immediately after entering battle on