Patch 21 echo!

FortressCraft Evolved!

FortressCraft Evolved is a unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines.

These days, of course, it's impossible to ship anything without breaking something, despite the tireless work of the testing crew, telling me how broken I've made anything - so therefore, have a tiny patch! [h1]Fix List[/h1] [list] [*]Fixed endless 'Base Destroyed' message, which was due to the new UI [*]Reduced cost of Upgrade Cargo Lifts to be more in line with P20 costs. [*]Freight Carts research should now be correctly gated behind Adventures Pack or Patreon access [*]Fixed erroneous "Please purchase the Adventurers pack to continue" to people who have just built the MagmaBore. [/list] Patch 22 goals: [list] [*]Corner Conveyors [*]Advanced Teleporters [*]MK4 Turret [*]GPS [/list] As well as continued polish, placeholder machines removed, and optimisation. See you next month! (Or, you know, sooner on the Forums, Twitter or Discord)