Until We Die is a side-scrolling strategy game about defending your base where you have to run around as Ivan, assign tasks to people, and fight mutants in the post-apocalyptic subway!
👏 - Based on community feedback!
Version legend: year - month - build number
[h3]🐞Bug fixes[/h3]
- 👏Fixed situation when trader brings less scrap to the warehouse after save
- Fixed situation when the game could autosave after winning and players started a new game on a 25 day
- Fixed situation when a player could open a workshop a second time after loading the game session
- 👏Fixed situation when mutants could appear from closed breach after loading the game session
- 👏Fixed situation when a player could get a bonus for a surface raid without sending stalkers to the raid after loading the game session
- Fixed error that occurs when a player upgrades handcar and restarts the game
[h3]📗 Localization[/h3]
- Fixed minor issues with the Russian language. "Хорошее снаряжие" → "Хорошее снаряжение"
- Fixed description of the negative perk for the seasoned and nightmare difficulty. Mutant and Growth Health increased by X% → Mutants health increased by X%