ULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weapons and shower in their blood to regain your health.
[list]
[*] Fixed Chess bot sometimes not working
[*] Fixed players being unable to throw books away with the individual punch buttons
[*] Fixed Corpse of King Minos' barb wire not rendering correctly
[*] Fixed Hideous Mass' spawn effect not appearing
[*] Fixed Hideous Mass' lighting in 1-3 not working correctly
[*] Mannequins can no longer throw themselves into pits when trying to melee
[*] Fixed bindings options menu sometimes disappearing
[*] Fixed multi-track songs in the Cyber Grind not working properly
[*] Console text box now refocuses after autocompleting
[*] Fixed walljumps when diving from a core eject boost not working properly
[*] Fixed Cerberus projectile sometimes dealing 20 damage instead of 35
[*] Fixed the Overheat nailgun's sound being pitched too low if no heatsinks are available
[*] Removed "[sic]" from Revolver info
[*] Fixed player getting stuck when ground slamming on the spoiler blockers in the Credits museum
[*] Fixed Chess victory SFX replaying when the chessboard is deactivated and reactivated after one side wins a game
[*] Fixed a bug where the player would stay crouched if sliding and unsliding in the same frame
[*] Fixed a bug that caused Size 2 fish to be uncatchable
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